Showing posts with label Relics of an Empire. Show all posts
Showing posts with label Relics of an Empire. Show all posts

Tuesday, 5 July 2016

RoaE: Act 5 - Province's status

Province Summary: Black Coral Point
Majority of Terrain: Coast

Shrouded
Item: Heart of Light

Fort Strength 2
Developed regions 3 (Income of 6)
Buildings: Market, Tournament field, Golem Forge

Resources

Food 13
Gold 6
Lumber 5
Mana 21
Ore 4


The People
Race: Golem /Dwarves
Current moral 2 / 1


Shrouded Military





Province Summary: Darkness and Bone ship yard
Majority of Terrain: Coast

Shroud Leader

Province
Fort Strength 4 (1)
Developed regions 4 (Income of 8) (1)
Buildings: Mana Node, Gold Mine, Gold Mine, Barracks.
Resources

Food 67
Gold 18
Lumber 6
Mana 14
Ore 13



The People
Race: Lizardfolk
Current moral 1 (1)

Military Shrouded





Province Summary: Lantor
Majority of Terrain: Ruins

Leader: Sheera the Exalted of the Old ones.
Spells: 2
Minions: The demon knight (Fury 4)
Item:  Banner of Salvation

Fort Strength 6
Developed regions 2 (Income of 4)
Buildings: Farm Lands

Resources

Food 5
Gold 16
Lumber 5
Mana 14
Ore 2


The People
Race: Imps
Current moral 4

(Military Shrouded)




Province Summary: Lon
Majority of Terrain: Forest
Leader: Drita Aleska the Noble
Personal Hireling: Brian Crain (Human Knight. Fury 4. Can hunt)
Items: Sphere of Artifice


Fort Strength 5
Developed regions 1 (Income of 2)
Resources

Food 15
Gold 16
Lumber 10
Mana 10
Ore 4


The People
Race: Human
Current moral 4

Military Shrouded




Angelic Legion


??, The Angel
Current Location: Alx
Spells: 1
Tactics: 1
Items: 2 relic fragments, 2 Spheres of Artifice

Resources

Food 19
Gold 7
Lumber 0
Mana 39
Ore 6


Current Favour 2

Shroud Military

Monday, 4 July 2016

RoaE: Hirelings Available, Act 5

Alice
  A dark demonologist attempting unknown magics.
Wants:  Moral
Loyalies:  None.
Abilities:  Risk up to moral, to gain that many units.

Anna, Tainted Angel
  Entering this realm too soon, her divine form soaked up the tainted forces of their will.  
Wants:  Mana
Loyalties: None
Abilities:  (Fury 3) may assist on Patrols or may bind a province so it's leader may not use spells for the act.


Grim, the Clockwork Titan
  Grim is an ancient creation, that claims to have seen the end of time.  A place none should ever witness it claims. 
Wants:  Ore
Loyalties: Angelic Host 5
Abilities: (Fury 6) may attack on Confronting, Garrison and Siege.

Grit, The Ogre
Wants:  FOOD!
Loyalties:  Bob 5
Ability:  Make people of your province take another action, or recuit a unit with basic tag+brute tag.

James Orb, the Mystic Shadow
  James has been in this dark realm for a long time.  He has survived on his ability to hide and knowledge of Black magic.
Wants:  Gold, Spells 2+
Loyalties:  Bob 10, Legion 4
Abilities: Attempt to steal resources or items.  Also may teach Spells if you have less then 3.  James may shroud up to two targets as an action.


Lady Raven, Human Witch
  Banished from her home land, she now hunts for a home to practice her necromantic arts.
Wants:  Mana, Revenge (Lon)
Loyalties: None
Ability:  May turn 2 Mana into a unit with (Swarm) Tag.  May do this twice a round, but not for the same person, spread the evil.

Samuel, the Archologist
  With a light heart, I seek secrets to the betterment of all.
Wants:  Festivals thrown between provinces.
Loayalties:  Bob 5
Ability:  Can preform the dig action, or may investigate as an action.

Urk, The Dwarven Smith
  A master smith that makes use of lost relic fragments.
Wants:  Revenge (Darkness)
Loyalties:  Legion 1
Ability: Transform 2 mana, and either 2 lumber or 2 ore into a relic fragment.

Sunday, 12 June 2016

RoaE: Act 4 - Province's status


Provinve Summary: Alx

Majority of Terrain: Coast
Leader Deserted
Region Shrouded
People 
Race:  Feral (Gone)
Moral:  0
Military 
Wild
Wave
(Beast)
(Beast)
(Beast)

Province Summary: Black Coral Point

Majority of Terrain: Coast

Shrouded Leader


Fort Strength 2
Developed regions 3 (Income of 6)
Buildings: Market, Tournament field, Golem Forge

Resources

Food 3
Gold 35
Lumber 2
Mana 0
Ore 0


The People
Race: Golem /Dwarves
Current moral 2 / 1


Unassigned Military units
m (Beast, Dire)


Unit Alpha (Patrolling) Strength 4
Wave 1
Freedom Fighter

Advanced Specimen


Province Summary: Darkness

Majority of Terrain: Coast

Shroud
Item: Heart of Light

Province Shrouded

The People
Race: Lizardfolk
Current moral 2

Military
Unassigned Military units
Army 1 – Slaughter of Dwarves
Wave 1 Wave 2 Wave 3
(Dammed) (Dammed) (Dammed)

Army 2 Slaughter of Dwarves
(Dammed)
(Dammed)
(Dammed

Army 3 - Patrolling
(Dammed)
(Dammed)


Province Summary: Helheim

Majority of Terrain: Mountain
Leader: Soren the Exalted
Minion: Wild Element (Fury 3, Monsterous)
Item: Skull of Desolation

Fort Strength 4
Developed regions 2 (Income of 4)
Buildings: Mana Node
Resources

Food 6
Gold 1
Lumber 9
Mana 8
Ore 9


The People
Race: Feral
Current moral 3


Hunting Pack (Strength 6 + 3 for patrol.)
Wave 1 Wave 2
(Beast) (Beast)
(Beast) (Beast)
(Beast)


Province Summary: Huldufolk

Majority of Terrain: Valley

Shrouded Leader

Province
Fort Strength 3
Developed regions 1 (Income of 2)
Buildings: Workshop
Resources

Food 3
Gold 5
Lumber 7
Mana 0
Ore 5

Shrouded people
Shrouded Military


Province Summary: Lantor

Majority of Terrain: Ruins
Leader: Sheera the Exalted of the Old ones.
Spells: 2

Fort Strength 6
Developed regions 2 (Income of 4)
Buildings: Farm Lands

Resources

Food 2
Gold 12
Lumber 5
Mana 13
Ore 2

The People
Race: Imps
Current moral 2

Military Shrouded

Province Summary: Lon

Majority of Terrain: Forest
Leader: Drita Aleska the Noble
Personal Hireling: Brian Crain (Human Knight. Fury 4. Loyalty 8)
Items: Sphere of Artifice


Fort Strength 5
Developed regions 1 (Income of 2)
Resources

Food 2
Gold 12
Lumber 4
Mana 8
Ore 4


The People
Race: Human
Current moral 4


Unassigned Military units

Shroud
Royal army Patrol current strength 7 plus 4 fury. (+3 against raids or siege)
Wave 1 Wave 2 Wave 3
(Infantry) (Archer) (Knight)
(Knight) (Infantry)
(Archer) (Knight)


Province Summary: Mammoth's End

Majority of Terrain: Valley

Leader: Bug the Brood Master.
Items: White Sand Vault key, Banner of Salvation, Ring of greater golden touch., sphere of artifice, Night smoke generator.
Minions: Gyrocopter Scout

Fort Strength 2
Developed regions 1 (Income of 2)
Building(s): Market
Resources

Food 2
Gold 1
Lumber 5
Mana 2
Ore 6


Shroud The People

Military

Blob - Garrision
Wave 1
Bob (ooze)

Fancy-Schmancy - Patrolling
Wave 1
(Advanced Specimen)
(Advanced Specimen)
(Advanced Specimen)

Sarv

Majority of Terrain: Forest
Leader Shrouded

Region 

Developed regions 1
Buildings:  Maze
Resources
none

People golems (Gone)

Military Shrouded


RoaE: Hirelings Available, Act 4

Anna, Tainted Angel
  Entering this realm too soon, her divine form soaked up the tainted forces of their will.  
Wants:  Mana
Loyalties: Lilith 2, Soren 2
Abilities:  (Fury 3) may assist on Patrols or may bind a province so it's leader may not use spells for the act.


Grim, the Clockwork Titan
  Grim is an ancient creation, that claims to have seen the end of time.  A place none should ever witness it claims. 
Wants:  Ore
Loyalties: Angelic Host 5
Abilities: (Fury 6) may attack on Confronting, Garrison and Siege.


James Orb, the Mystic thief
  James has been in this dark realm for a long time.  He has survived on his ability to hide and knowledge of Black magic.
Wants:  Gold, Spells 2+
Loyalties:  Bob 3, Legion 4
Abilities: Attempt to steal resources or items.  Also may teach Spells if you have less then 3.


Lady Raven, Human Witch
  Banished from her home land, she now hunts for a home to practice her necromantic arts.
Wants:  Mana, Revenge (Lon)
Loyalties: None
Ability:  May turn 2 Mana into a unit with (Swarm) Tag.  May do this twice a round, but not for the same person, spread the evil.


Urk, The Dwarven Smith
  A master smith that makes use of lost relic fragments.
Wants:  Revenge (Darkness)
Loyalties:  Legion 1
Ability: Transform 2 mana, and either 2 lumber or 2 ore into a relic fragment.

Thursday, 5 May 2016

RoaE: Limits

So posting some max ranks for some things in the play test game.


Forts 5
Moral 5
Province Development 5
Number of tags a mercenary can have (Leaders Fury, min 2)



Sunday, 17 April 2016

RoaE: Act 3 - The lost of Dread peaks

Fluff

Dread Peaks: The mountains explode from within. Monstrous serpent creatures shatter the mountains and landscapes. The province begins to fall into a consuming darkness. Once all is lost, the serpents vanish into the darkness.

Unearthing the Skull of Desolation: A Legendary artifact has been unearthed by Soren. With the such power of ruination, what can be done?


Game Details

The loss of the Dread Peaks: Dread peaks can no longer be targeted and it's Dwarves displaced. Those poor surface blind creatures. See World Quests.

World Quests: Check website and don't miss out.

Market

Rare - Gold
Plentiful - Food


Battles


The Angelic assault on Huldufolk: But Huldufolk intend to keep their secrets.

RoaE: Hirelings Available, Act 3

Anna, Tainted Angel
  Entering this realm too soon, her divine form soaked up the tainted forces of their will.  
Wants:  Mana
Loyalties: Lilith 4
Abilities:  (Fury 3) may assist on Patrols or may bind a province so it's leader may not use spells for the act.


Grim, the Clockwork Hulk
  Grim is an ancient creation, that claims to have seen the end of time.  A place none should ever witness it claims. 
Wants:  Ore
Loyalties: Angelic Host 3
Abilities: (Fury 4) may attack on Confronting and Siege.


James Orb, the Mystic thief
  James has been in this dark realm for a long time.  He has survived on his ability to hide and knowledge of Black magic.
Wants:  Gold, Spells 2+
Loyalties:  Bob 3
Abilities: Attempt to steal resources or items.  Also may teach Spells if you have less then 3.


Lady Raven, Human Witch
  Banished from her home land, she now hunts for a home to practice her necromantic arts.
Wants:  Mana, Revenge (Lon)
Loyalties: None
Ability:  May turn 2 Mana into a unit with (Swarm) Tag.  May do this twice a round, but not for the same person, spread the evil.


Urk, The Dwarven Smith
  A master smith that makes use of lost relic fragments.
Wants:  Dwarven people safe
Loyalties:  None
Ability: Transform 2 mana, and either 2 lumber or 2 ore into a relic fragment.


RoaE: Act 3 - World Quests

World quest are quests anyone can complete, though often first come first serve.  Good luck.



A Blow to the Blow hard:  The Bone Ship Yard is in a mess.  It's fort and people demolished.  Seeing he may be on the edge of defeat.  Bone eye Cid has an offer, A game of cards.  And calling on the spirits of the dead to enforce it.  Complete one of two challenges to gain the reward.

Challenge One:  The card game, spend two gold and attempt to out do Cid at his own game.  (Cunning Attempt. No more then 2 players may complete this challenge.)

Challenge Two:  Undo the ancient magic that gives Cid command over the dead.  Spend 2 mana.  (Academic attempt. No more then 2 players may complete this challenge.)

Reward:  Get first chance to claim Bone Ship Yard or their ghost ship.




Dwaves without a mountain:  Without a home the survivors of Dread Peak may not survive.  Will any help the dwarves or put them out of their misery.  Select one of the two costs to attempt.

Cost one (Save them):  Invite them to your province, and lose two moral.

Reward:  Access to the dwarves racial powers, and second moral rating.

Cost two (End them):  Send an army of strength 4.

Reward:  Gain 10 ore and a minor relic.




RoaE: Act 3 - Province's status


Provinve Summary: Alx

Majority of Terrain: Coast
Leader Shrouded
Region Shrouded
People 
Race:  Feral (Gone)
Moral:  0

Military Shrouded




Province Summary: Black Coral Point

Majority of Terrain: Coast
Leader: Legion, the Seer
Item: Nightmare Crystal

Fort Strength 3
Developed regions 3 (Income of 6)
Buildings: Market, Tournament field

Resources

Food 6
Gold 6
Lumber 11
Mana 2
Ore 2


The People
Race: Golem
Current moral 4


Unassigned Military units
MA (Advanced Specimen)

Unit Alpha (Patrolling) Strength 4
Wave 1
Freedom Fighter
Freedom fighter
M-Infantry






Province Summary:  Bone ship Yard


Terrain :Ruins
Leader:  Bone eye Cid
Fort Strength: 0

Resources
Gold 6
Mana 1
Food 3
Ore 1
lumber 1

The people
Imps
Moral 0


Military:  Undead Pirate Ship



Province Summary: Darkness

Majority of Terrain: Coast
Leader: Bob the Ninja
Minions: Grit, Alice and Samuel
Item: White Sand Vault Key

Province Shrouded

The People
Race: Lizardfolk
Current moral 1

Shroud Military



Province Summary: Huldufolk
Majority of Terrain: Valley

Shrouded Leader

Province
Fort Strength 3
Developed regions 1 (Income of 2)
Buildings: Workshop
Resources

Food 7
Gold 5
Lumber 7
Mana 1
Ore 3

Shrouded people

Shrouded Military



Province Summary: Helheim


Majority of Terrain: Mountain
Leader: Soren the Exalted
Minion: Wild Element (Fury 3, Monsterous)
Item: Skull of Desolation

Fort Strength 4
Developed regions 2 (Income of 4)
Buildings: Mana Node
Resources

Food 8
Gold 1
Lumber 9
Mana 6
Ore 9


The People
Race: Feral
Current moral 3


Unassigned Military units

Hunting Pack
Wave 1 Wave 2
(Beast) (Beast)
(Beast)
(Beast)




Province Summary: Lantor

Majority of Terrain: Ruins
Leader: Sheera the Exalted of the Old ones.
Spells: 2

Fort Strength 6
Developed regions 2 (Income of 4)
Buildings: Farm Lands

Resources

Food 4
Gold 8
Lumber 5
Mana 13
Ore 2


The People
Race: Imps
Current moral 1

Military Shrouded


Province Summary: Lon

Majority of Terrain: Forest
Leader: Drita Aleska the Noble
Personal Hireling: Brian Crain (Human Knight. Fury 4. Loyalty 8)


Fort Strength 5
Developed regions 1 (Income of 2)
Resources

Food 2
Gold 12
Lumber 2
Mana 6
Ore 4


The People
Race: Human
Current moral 3


Unassigned Military units


Royal army Patrol current strength 7 plus 4 fury. (+3 against raids or siege)
Wave 1      Wave 2     Wave 3
(Infantry)   (Archer)   (Knight)
(Knight)    (Infantry)
(Archer)    (Knight)




Province Summary: Mammoth's End

Majority of Terrain: Valley

Leader: Bug the Brood Master.
Items: 2 Relic Fragments
Minions: Gyrocopter Scout

Fort Strength 2
Developed regions 1 (Income of 2)
Building(s): Market
Resources

Food 4
Gold 1
Lumber 5
Mana 2
Ore 4


Shroud The People
Shroud military




Provinve Summary: Sarv


Majority of Terrain: Forest
Leader Shrouded
Region Shrouded
People Shrouded 
Military Shrouded

Thursday, 7 April 2016

RoaE: Resources, what are they good for?

Here is a quick summary of what resources can be used for.

General (costs that don't use specific resources.)
*increasing Development of a region.
*certain buildings and upkeeps use varying resources.


Food
*creating an army unit.
*holding festivals to improve moral.
*personal training for tactics.

Gold
*Hiring Mercenaries.
*Training for tactics.

Lumber
*Increasing rank of Keep.
*Training for Architecture.
*Used for constructing buildings.

Mana
*Casting spells.
*Training for Spells.

Ore
*Training for Architecture.
*Used in constructing buildings.

Tuesday, 22 March 2016

RoaE: What are Quests?

  So some of you will find some red cards in your act 2 package.  These are quest cards.  By completing the goal listed you will gain the effect, that parts pretty simple.  You will also be awarded VP, which is sort of a bragging rights.  I will likely have a small reward for the player to the player that earns the most.

  Now the more complicated part, how do you get more quests.  Well there will be a couple public quests, however most will be hidden until uncovered.  As well, some players may be on the same quest.  This will be handled as open quests (Everyone can complete) or closed (First to complete reaps the reward).  Who comes first you ask?  First to get their letter to me.  All alternative submissions of act actions and such, lose priority to letters.  Lets have some fun, shall we?


Note:  Some Quests are hidden until 'unlocked'.

Sunday, 20 March 2016

RoaE: Clarifying Shroud

So to clear up some confusion of what shroud does, I will note what each factor in shroud hides from the public.



Leader

  • Name and class
  • Items you carry
  • Minions

Province
  • Fort strength
  • Buildings
  • Resources

People
  • Race
  • Moral
  • Prevents digging in your region, except by you.

Military
  • Units
  • Actions, except from actions taken against others land.

RoaE: Act 2 - Province's status

Provinces of Act 2


Provinve Summary: Alx



Majority of Terrain: Coast
Leader Shrouded
Region Shrouded
People Shrouded 
Military Shrouded




Province Summary: Black Coral Point


Majority of Terrain: Coast
Leader: Legion, the Seer

Fort Strength 3
Developed regions 2 (Income of 4)
Buildings: Market

Resources

Food 5
Gold 9
Lumber 1
Mana 2
Ore 3


The People
Race: Golem
Current moral 4


Unassigned Military units
A (Freedom Fighter)
B (Freedom Fighter)




Province Summary:  Bone ship Yard


Terrain :Ruins
Leader:  Bone eye Cid
Fort Strength: 0

Resources
Gold 10

The people Shrouded

Military:  Undead Pirate Ship




Province Summary: Darkness


Majority of Terrain: Coast
Leader: Bob the Ninja

Province Shrouded

The People
Race: Lizardfolk
Current moral 2


Unassigned Military units
A (Dammed)
B (Dammed)
C (Dammed)
D (Dammed)




Province Summary: Helheim


Majority of Terrain: Mountain
Leader: Soren the Exalted

Fort Strength 3
Developed regions 2 (Income of 4)
Resources

Food 4
Gold 1
Lumber 8
Mana 4
Ore 5


The People
Race: Feral
Current moral 3


Unassigned Military units
A (Beast)
B (Beast)
C (Beast)
D (Beast)



Province Summary: Huldufolk


Majority of Terrain: Valley
Leader: Lilith the Seer.

Shrouded Province

Shrouded people

Shrouded Military



Province Summary: Lantor


Majority of Terrain: Ruins
Leader: Sheera the Exalted of the Old ones.

Fort Strength 5
Developed regions 2 (Income of 4)

Resources

Food 2
Gold 4
Lumber 2
Mana 10
Ore 2


The People
Race: Imps
Current moral 1

Military (Shrouded)



Province Summary: Lon


Majority of Terrain: Forest
Leader: Drita Aleska the Noble
Personal Hireling: Brian Crain (Human Knight. Fury 4. Loyalty 8)


Fort Strength 3
Developed regions 1 (Income of 2)
Resources

Food 4
Gold 12
Lumber 6
Mana 4
Ore 2


The People
Race: Human
Current moral 3


Unassigned Military units
A (Infantry)
B (Archer)
C (Archer)



Province Summary: Mammoth's End


Majority of Terrain: Valley
Leader: Bug the Brood Master.
Hirelings: Frostburn (Fury 3, Loyalty 4, Monstrous)

Fort Strength 2
Developed regions 1 (Income of 2)
Building(s): Market
Resources

Food 4
Gold 3
Lumber 0
Mana 2
Ore 2


The People
Race: ooze
Current moral 2

Shroud military



Provinve Summary: Sarv

Majority of Terrain: Forest
Leader Shrouded
Region Shrouded
People Shrouded 
Military Shrouded