Scene 1: The Messenger
Agent
of threat: Doubt
Set
up: A Messenger arrives telling you that your master has become
corrupt and evil. The village of Harwan needs you before he returns.
Elements
The
Messenger
"Your
old master is evil"
College
Janice
An
urgent message
"It
can't be true"
Threat
(4 dice)
Can
the hero believe this terrible news? Can he bring himself to
confront the person that taught them everything?
Scene 2: Confronting Magic
Agent
of Threat: Forbidden Magic
Set
up: When the hero arrives the town of his/her
Mentor
under siege by magical monstrosities.
Elements
People
injured
Monstrous opposition
Tumbled
buildings
People
panicked
"Our
master is of real magic"
Threat
( 4 dice)
Can
the hero defeat the monsters quickly without drawing on darker
forces? How many will die to this dark magic? What cost will it
take to end such blood shed?
Scene 3: Those that Fear
Agent
of Threat: Mistrust
Set
up: Seeing the forces of magic misused the townsfolk are now wary of
you and you presence. But you must find where you former master has
gone.
Elements
"No
magic can be trusted is the hands of mortals"
Maimed
mayor, Hark
Looking
for someone to blame
A
new tower in the south
Revenge
Threat
(4 dice)
Can
the hero find out where his former master now resides? Can he
convince the town folk that not all magi are evil? Will they get
violent?
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