General (costs that don't use specific resources.)
*increasing Development of a region.
*certain buildings and upkeeps use varying resources.
Food
*creating an army unit.
*holding festivals to improve moral.
*personal training for tactics.
Gold
*Hiring Mercenaries.
*Training for tactics.
Lumber
*Increasing rank of Keep.
*Training for Architecture.
*Used for constructing buildings.
Mana
*Casting spells.
*Training for Spells.
Ore
*Training for Architecture.
*Used in constructing buildings.
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