tag:blogger.com,1999:blog-48284637367035853732024-03-13T17:35:59.931-07:00Warlock's Sanctum GamesOniwolfhttp://www.blogger.com/profile/15293052929844436042noreply@blogger.comBlogger107125tag:blogger.com,1999:blog-4828463736703585373.post-82562298554551174252018-02-01T16:48:00.001-08:002018-02-08T20:23:35.966-08:00MoT: Background of the Rei-La Background of the Rei-La<br />
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The Rei-La are just one of a number of sibling shape-shifting alien species that adapt and grow based on their parent planet. The Rei-La are from the planet Rei and so take that as part of both their racial name as well as personal name. (Tao-La from planet Tao and Per-La from planet Per would be other examples of sibling species.)<br />
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Rei is a planet that is shrouded in darkness for an average of 36 hours of its 41 hour days. There is plenty of land masses but most do not exceed 6,000,000 km2 and the ratio of water covering the planet is about 64%. The topography can best be described as both jungle like and desert-like depending on the location, and the gravity is somewhat lower than that of the original Earth.<br />
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Due to the nature of their surroundings, the Rei-La have developed several physical characteristics such as multiple eyes, fins and luminescence that exist across both their humanoid and shifted forms. The Rei-La's shifted form is a creature similar to what would be known as panthers, suited to living among the thick undergrowth, trees and mountains. Their eyes and luminescence assist them in the dark while their fins allow them to take in moisture from the surrounding air and traverse the numerous bodies of water. Other typical physical characteristics are purple tone skin, average heights exceeding 6 foot and an average lifespan of 215 years.<br />
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The Rei-La are genderless and thus reproduce asexually. When they reach a certain stage in their maturity a naturally occurring trigger in their DNA causes them to conceive, carry and birth a single offspring whose gestation period is about 13 months. This only occurs once in their lifetime. Generally known as a curious and peaceful race, their initial and longtime isolation from other species have left them somewhat naive regarding other species and with a childlike lack of empathy toward them. Due to this, it is thought that the Rei-La are the accidental cause of the Lycanthropic virus caused by a careless and irresponsible first contact with humankind.<br />
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As a species, the Rei-La are highly developed intelligence wise but choose to live in a simpler more naturalistic way in harmony with their planet. They are communal, with a few exceptions, and no one's voice is more important than the others. Most Rei-La are scholars in fields such as Botany, Astrology, Zoology, Anthropology, History and Medicine. They have an insatiable thirst for knowledge and dedicate their lives to that pursuit.<br />
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Stat: Perception +1, Willpower -1<br />
Boon: Panther form (As wereform but panther set, no trigger for the Rei-la)<br />
Problem: Lost empathy or Pacifist.<br />
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Extra Boon Options<br />
Virus Resistance: At the end of each session reduce virus by 1d6.<br />
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(This background to the Rei-La was provided by Nikki Simon, a player in the current game set to the Prime Gate Network setting.)Oniwolfhttp://www.blogger.com/profile/15293052929844436042noreply@blogger.com0tag:blogger.com,1999:blog-4828463736703585373.post-73731672885294896322018-02-01T16:33:00.003-08:002018-02-01T16:33:47.414-08:00MoT: Foundation of the magic system part 1.<h2 style="margin-bottom: 0cm;">
Magic</h2>
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Reading Magical Skills</h3>
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Magic is broken down into skills and styles within. When you take a Magic User boon, you gain access to specific magic skills and styles. As you train you may be able to develop more styles in the skills you know. Each skill is has a Stat focus that is used with the magical skill when using that type of magic. Some Skills break down into divisions as well. When you gain access to the skill you select one division, this can mean something different for different magical skills so read closely.</div>
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<br />Reading Styles/spells</h3>
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Under each magical skill, there are a set of 'styles' or spells if you prefer. Each will give an effect of what it does and some qualifiers that may improve the effect, such as spending mana, regents or extra successes. Some Styles may even have style upgrades, that if you learn can improve the effect or potential of the spell further.</div>
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<br />Mana Cost and Casting</h3>
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When casting a spell, unless stated in the effect it cost no additional mana on a success. Though there are often options for spending extra mana to improve the effect. However, when you fail to cast a spell, that is a different matter. When your character fails a spell roll, they must either pay one mana for every result of 1 on the spell dice or suffer one minor for each of those resulting 1 dice. That is the risk of magic. You may negate this effect by paying one mana before the dice are rolled.</div>
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<br />Magic and range</h3>
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Unless stated otherwise when a spell is cast you must touch a target. This can be negated by proper Catalyst or medium that characters can learn or purchase.</div>
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Biomancy</h3>
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<i> The art of strengthening the flesh and bone of the living.</i></div>
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<b>Skill</b>: Biomagic</div>
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<b>Stat Focus</b>: Endurance</div>
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<b>Targets</b>: Must be used on a living organic being.</div>
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Biomancy Styles</h4>
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Bolster Form - Select one physical attribute each time you take this style.</div>
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<b>Effect</b>: Increase the physical stat chosen of a target by 1 for a short duration.</div>
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Additional Success: Increase the bonus to stats by one per additional success.</div>
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Spend mana: For each mana spend add an extra short duration to the time remaining on the effect.</div>
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Harden skin</div>
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<b>Effect</b>: Gain 1 armour for a short duration</div>
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Additional Success: add an extra short duration to the time remaining on the effect.</div>
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Spend Mana: +1 armour for the effect.</div>
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Regeneration</div>
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<b>Effect</b>: Convert 1 major wound to a minor wound.</div>
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Additional Success: Convert additional major wounds to minor wounds.</div>
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Spend Mana: Recover 2 minor wounds equal to mana spend. This cannot heal wounds caused by failed uses of magic.</div>
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More coming in the future, stay tuned.</div>
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Oniwolfhttp://www.blogger.com/profile/15293052929844436042noreply@blogger.com0tag:blogger.com,1999:blog-4828463736703585373.post-19622536921884901982018-01-20T21:13:00.000-08:002018-01-20T21:13:23.250-08:00MoT: Shapershifters/wereforms (template) Shapeshifters are a common trope in many tales. These rules will focus on the classic werecreatures of mythology. Having an alternative animal form they become. Dire in natural and more powerful than their natural counterparts.<br />
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<b><u>Lycan</u> </b>(Template human only-For use with Prime Gates setting)</div>
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<i> Humans suffering from the Lycan or were virus.</i></div>
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Combine with human stat adjustments (If any). But not boons.</div>
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Major Boon: Were-form</div>
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Minor Flaw: Triggered form</div>
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<b><u>Were-form</u></b> (Major Boon)</div>
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New Skill: Primal Shift</div>
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New points: Virus, starts at zero</div>
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New Flaw: Triggered form</div>
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<b><u>Primal Shift</u> </b>(Skill)</div>
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The ability for the inflicted to control their form and harness the new instinct granted to them with this connection. When you attempt to enter your monstrous form on purpose you roll an endurance+primal shift, each success allows you to safely hold the form for 10 minutes outside of combat, or one turn in combat. You may hold it up to double that by increasing virus by 1 for each additional success you would need. Trying to control a triggered transformation is a willpower + primal shift, gaining control of the form for a number turns based on successes, before rampage continues. If you gain more successes then turns the trigger would cause, you can choose not to transform at all.</div>
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<b>Benefits of your Monstrous Form</b></div>
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When a Monstrous form is assumed, They gain a bonus 3 stats based on what animal the virus bonded with. In addition, all natural attacks are set with damage Strength+Skill+2 (4/6 damage).</div>
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<b>Virus</b></div>
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The virus that grants this transformation is also quite dangerous. Each time you fail to you enter your form by your trigger, increase virus 2. It also increases when you push your form, gaining 1 virus for each round or 10 minutes you push it. If you enter your monstrous form in less then an hour from the last time, gain 1 virus. When you suffer 1 or more major wound from a blow, while in Monstrous form, virus increases by 1. If your virus ever gets higher then 10 times your Willpower, it could strip you of your higher thoughts and you could forever become a rampaging beast.</div>
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<b>Lowering Your virus rating</b></div>
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There are limited ways to reduce your virus rating. When you cause a major damage to an organic target you may transfer one virus onto the target. Once a session, you may attempt dangerous way to burn out parts of the virus. At a location saturated in magic, you may roll an Endurance + Primal Shift, and spend mana in success rolled to reduce your virus by that much, however, this inflicts that much major damage as well. Finally, if you go a session without transforming, you may lower your virus by 1d6.</div>
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<b>Turning others</b></div>
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If the virus is inflicted on target, the next time the target experiences your wereform's trigger, they must roll an Endurance + Willpower with setbacks equal to one fifth their virus rating. If they succeed then all virus is lost and they remain human. If not, then the virus is set to zero, and they become a were-creature transformed by the one that spread the virus.</div>
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<b>Sample Wereforms</b></div>
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Bear</div>
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Stats: +2 strength, +1 endurance</div>
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Trigger: Disturbed sleep</div>
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Hyena<br />
Stats: +2 agility and +1 Strength<br />
Trigger: Jealousy<br />
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Panther</div>
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Stats: +1 agility, endurance and strength</div>
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Trigger: Bright flashes of light.</div>
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Rabbit</div>
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Stats: +2 agility and +1 perception</div>
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Trigger: Attacked unexpectedly</div>
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Rat<br />
Stats: +2 perception and +1 agility<br />
Trigger: Hungry for more then a scene<br />
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Wolf</div>
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Stats: +1 agility, strength and perception</div>
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Trigger: Full moon</div>
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<b><u>Minor Talents for Werecreatures</u></b></div>
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Deadly aggression: Change natural attack damage from 4/6 to either 3/6 or 4/5. You may take this boon talent twice to have 3/5 damage.</div>
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Rapid healing: Regenerate injury while resting at the cost of virus. Gain one virus for every 2 minor and 2 virus for every major.</div>
Oniwolfhttp://www.blogger.com/profile/15293052929844436042noreply@blogger.com0tag:blogger.com,1999:blog-4828463736703585373.post-59901180728513828792018-01-15T17:09:00.001-08:002018-01-15T18:02:22.117-08:00MoT: Earth's history (Science Fantasy Setting-Prime Gates)<br />
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So preparing for a campaign using a Moment of Truth. Sci-fi with humans exploring the gate system that allows travel across the cosmos. Here are some events on earth leading up to the start of the campaign.<br />
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<u>Events in the Past of Earth</u><br />
<u><br /></u> <b>Founding of the first Prime Gate</b>: Quite by accident, a science experiment on earth interrupted a gate transport of Rei-la Scientists. In order to return home, the Rei-la were required to pass on the gate building technology to humans of earth. This led to a non-magic and only moderately technological species to have the secrets of gate creation and interstellar travel. This is considered by many advanced species, a mistake.<br />
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<b>The release of the Lycan virus</b>: Discovered early in mankind's expeditions to the unknown. This advanced virus rooted deeply in magical arts was intended as a weapon. Used to create savage warriors that infected more to their ranks, this lead to a 4-year quarantine on earth until it could get under control by the Lycan Tribal alliance. A group of werecreatures policing others of their own kind. No 'accepted' members of society, the werecreatures keep their own in line, often with savage and deadly punishments for breaking the accords set out.<br />
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<b>Unified Earth</b>: With exploration and the Lycan outbreak, earth divided into 4 major factions; The United Earth Market, a group of the upper financial uniting in the expansion of the human race. The Guard, military, police protection and control over the criminal. The Lycan tribal alliance made up of the new shift-shaper subsect of mankind. Finally, the smallest group, the Five, a group focused on the study of magic to bring mankind up to the level of other species encountered.<br />
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<b>Discovery of Medea</b>: The first time that the people of earth discovered other humans in their travels. The humans on the planet Medea are versed deeply in magic but were staggering behind in technology and population compared to earth. This led to a strong alliance and currently a gradual incorporation into the power factions of the earth. This is the first place that the people of earth have been able to fathom creating a real, undamaged Arcane Hearthstone to bring to earth.<br />
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<u>Humans</u><br />
<b><br /></b> <b>Earth Born</b><br />
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Stats Adjustment: +1 Education, -1 Perception or Willpower</div>
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Boon: Status or Wealth (Type)<br />
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<b>Medea Born</b><br />
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Stats Adjustment: +1 Willpower, -1 Education<br />
Boon: Magic Conduit or Weapon Mastery (Select a weapon)</div>
<br />Oniwolfhttp://www.blogger.com/profile/15293052929844436042noreply@blogger.com0tag:blogger.com,1999:blog-4828463736703585373.post-81621122405383002162018-01-11T19:52:00.002-08:002018-01-11T19:52:41.035-08:00MoT: New Campaign - Prime Gates<h4>
The Plan</h4>
In the near future, I will be running a science fantasy campaign in the system <a href="http://momentoftruthrpg.com/">Moment of Truth</a> titled Prime Gates. It will follow a future where space travel is possible but is mostly done through gate networks on planets and space stations. The PCs will be focused on a planet known as Medea Core. There will be fantastic alien species, grand adventures, fantastic magic and comedy of the player characters... so much comedy.<br />
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The System </h4>
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So as stated I will be using <a href="http://momentoftruthrpg.com/">Moment of Truth</a> by Stu Venable. I will be making some small changes to the standard character creation. First, all players will choose a species granting stat adjustments and possibly Boons and problems associated with them. Second, I will be adding in some supernatural or hyper-tech options, like werecreatures, magic and mad science. These rules will be found here at the blog along with other setting material. Finally, I hate tracking coin and credit so I will be making an abstract wealth system, that will include money and forms of goods in broad terms.</div>
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<b>The Skills</b></h4>
There are some changes to the standard skills. First, Drive and Pilot are combined under the pilot for all controls. Second some new standards are being added to reflect the common use of magic and technology in the setting, which will be described in more detail in later post. These skills are as follows; Arcane Artisan, Drift, and Magic Lore. These will beside the other supernatural skills that will come into play. There will be more on full skills list in a later post.</div>
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The Goal</h4>
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I hope to both expand the <a href="http://momentoftruthrpg.com/">Moment of Truth</a> rules set, creating options for supernatural, and create a podcast over the 2018 year. Let's hope both are glorious and entertaining to the masses.</div>
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Oniwolfhttp://www.blogger.com/profile/15293052929844436042noreply@blogger.com0tag:blogger.com,1999:blog-4828463736703585373.post-39459010515031671532018-01-04T17:57:00.001-08:002018-01-09T19:55:06.313-08:00Moment of Truth (MoT): New Year, New Project (Limus - Species) This year I plan to focus some of my attention towards gaming and fledging game design on the upcoming RPG <a href="http://momentoftruthrpg.com/">Moment of Truth</a> by Stu Venable. I have many ideas and hope to get many ideas out there towards not only subsystems but settings as well. I am looking to see how I can bend and work with the rule set to see what I can get. So I am going to start with an ooze based race that is playable. It will be my first attempt at this rules set for an upcoming game. So let's see what happens.<br>
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<b>Major boons</b><br>
These are supernatural boons that are either double the normal cost OR are given by a template. Most templates will either be a Strange species or something added to a simple race. MoT is not needed to use these boons.<br>
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<b>Limus (Major Race)</b></div>
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<i> Ooze based creatures. Origin seems to be small pockets over the universe. The Procreates through self-mass division. Adult sacrifices itself into many young, leaving itself weakened and creating young of animal intelligence to find their way. Limus instinctively fight others of their species that are of the same size, but not 'family'. The loser is consumed to help the victor grow towards their next spawning. This is their way.</i></div>
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Stats Adjustment: +1 agility , -1 strength</div>
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Major boon: Slime Growth</div>
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Flaw: Hunger (Excessive material, mana or Technology.)</div>
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<b>Slime Growth</b> (Major boon)</div>
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Possessed by slimes and even stranger beings, it grants the following below to your character sheet;</div>
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New Skill: Morphic</div>
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New Derived stat: Hunger Threshold (Endurance + Willpower)/2-1 round down.</div>
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New Points: Morphic Size starts at one.</div>
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<b>Morphic </b>(Skill)</div>
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Restricted: Must have a proper boon or Storytellers permission to take this skill. As well you must have hunger threshold above 0.</div>
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Morphic is a skill that lets you do a few different feats based on your transforming nature. Each time you attempt these feats you gain hunger. When you gain a rank in this skill gain a feat this skill can perform. You must gain the number of successes needed by feat to gain benefit. Note you gain hunger whether feat is successful or not.</div>
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Feats of Morphic</div>
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<li>Humanoid or animal form: You take on this form for a number of scenes equal to your morphic size.</li>
<li>Armoured: Gain your morphic size in armour for as many rounds as successes against physical attacks. If you suffer any major wounds after armour then you lose one morphic size.</li>
<li>Squeeze: Fit through a small crack in an area with enough space for water to travel through. </li>
<li>Drone: Create one drone per extra success, to a max of your morphic size. They will perform one simple task.</li>
<li>Blade limb: Gain a weapon as an unarmed or natural attack. Strength + Skill + Morphic size, with 4/5 physical damage. </li>
<li>Spawn (All Limus gain this feat free): Transform into a ball for ten minutes. Then explode into a number of Limus equal to your morphic size+1. Then reset your morphic size to 1. The new Limus besides your are of animal intelligent and will be for the first year of life. </li>
<li>Mana surge: If successful produce one mana.</li>
<li>Sizable might: Gain your morphic size in Strength for as many rounds as successes. If you suffer any major wounds after armour then you lose one morphic size.</li>
<li>More options possible in the future.</li>
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<b>Hunger and Morphic size</b></div>
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As your morphic size increases, it becomes harder to feed your hunger. To reduce your hunger you must consume your morphic size work to decrease it by 1. Therefore if you consume mana, you must consume as many mana as your morphic size to reduce your hunger by 1. If you consume more then that when you reduce your hunger from one to zero you may attempt to increase your morphic size. Roll Hunger threshold + Morphic, if you get more successes then your current size, your size increases by 1. As well you may consume an opponent with the same morphic size that you slain to satisfy up to 2 hunger and grow morphic size by 1.</div>
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<b>Exceeding hunger threshold</b></div>
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Suffer major damage equal to your Morphic size and lose one size each scene you are active until you have a chance to bring hunger below Threshold.</div>
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<b>Minor boons for the Limus</b></div>
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<b>Evolving colour</b>: When you feed enough to increase your size you may choose to rearrange your feats chosen for Morphic instead.</div>
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<b>Masterfully Morphic</b>: +3d6 to morphic skill when used.</div>
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Oniwolfhttp://www.blogger.com/profile/15293052929844436042noreply@blogger.com0tag:blogger.com,1999:blog-4828463736703585373.post-51672627805694556972018-01-04T16:40:00.000-08:002018-01-04T16:40:14.318-08:00Starfinder: Evolution Crystals (Items/resource)<h4>
Basic Information</h4>
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Evolution crystals are a classification of material found in the universe that could be processed through advanced technology, magic and genetic manipulation to create powerful transformations that can help on small and large scales.</div>
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Raw forms</h4>
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The most often found inert, in large enough quantities can be triggered to have a minor effect on a large scale. The architects have colour-coded the uses of these crystals in order to better process and market them. Many of these crystals affect creatures on a bio or evolutionary level.</div>
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Green: The flow of diversity and adaptation. In large amounts, it can allow a species to adapt rapidly to an extreme change in their habitat. Making evolutionary jumps by leaps and bounds. Large deposits of this colour of crystal hidden on the developing world <a href="https://warlockssanctum.blogspot.ca/2017/10/new-project-starfinder-dessa.html">Dessa</a>.</div>
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White: The flow of moving space and communications across the universe. It is the processing of this crystal that allows communication and travel across the stars to the level it has been reached. Often used to make great feat interstellar communication, of smaller vessels and important cargo quickly across the stars. Although any travel provided by this crystal beyond the line of sight will not transport other crystals.</div>
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Red: The flow of Paragon and polarization. Bringing out the idealized form of its targets. Bonds with the DNA of those that use them, they can allow one to bring out there best. Strengths are bolstered at the price of greater flaws. That is the power of Red.</div>
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<h4>
Sample items Shards</h4>
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Note: Shards are Evo crystal items that are one use and have a 1d6 x 10 minute duration in their effects.<br />
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Gene Pulse Shard (Red): Bringing out the paragon of a person's species genetic code, the shard will a different effect on your based on your species. Below are a few examples;<br />
<a href="https://warlockssanctum.blogspot.ca/2017/10/starfinder-alternative-history-humans.html">Humans</a>: +2 racial ability bonus increases to +4 for the duration.<br />
<a href="https://warlockssanctum.blogspot.ca/2017/10/starfinder-dessa-wenslu.html">Wenlsu</a>: When rolling stealth, you may reroll any result of 10 or less once every 10 minutes.<br />
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Gene Spread Shard (Green): This shard writes a little bit of genetic code of another species to yours. You must apply DNA of the creature you wish to gain the benefit of. Once attuned to a species, it will give that benefit when used. Examples of some race effect below.</div>
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<span style="font-family: inherit;">Elven: <span style="background-color: white; color: #333333;">receive a +2 </span>racial bonus<span style="background-color: white; color: #333333;"> to caster level checks to overcome spell resistance.</span></span></div>
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<a href="https://warlockssanctum.blogspot.ca/2017/10/starfinder-dessa-wenslu.html">Wenlsu</a>: If you fail a save against poison restore half your stamina points.</div>
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<span style="font-family: inherit;"><span style="background-color: white; color: #333333;"><br /></span></span>
<span style="font-family: inherit;"><span style="background-color: white; color: #333333;">Star Messanger Shard (White): Send a short message of up to 25 words to one person you know in the multiverse. I will be recieved 24 hours later. If the target is not of mind to recieve the message, it will be delayed until they can.</span></span><br />
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<span style="font-family: inherit;"><span style="background-color: white; color: #333333;"><br /></span></span>
<span style="font-family: inherit;"><span style="background-color: white; color: #333333;">Any thoughts on price value??</span></span></div>
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Oniwolfhttp://www.blogger.com/profile/15293052929844436042noreply@blogger.com0tag:blogger.com,1999:blog-4828463736703585373.post-25426824523058993962017-12-24T18:19:00.000-08:002017-12-24T18:19:12.610-08:00Starfinder: Alternative History - Humans<br />
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<h3>
Alternative History: Humans</h3>
<h4>
Story</h4>
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Humans, the last experiment of the forgotten war species defeated by the Architects long ago. Cultivated on a select few scattered worlds with a few common traits; Diverse bio-domes, low to know magic wellsprings and no other advanced intelligent competition. Humans were designed to have a strong, but malleable to DNA alterations from external technology and magic. As well, to have a natural paranoia of the unknown. They would become the ideal soldiers and assistance in their war to conquer the galaxy. Fortunately, it never came to that, mankind's creators were destroyed long ago.<br />
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So forgotten for a time, humans flourished on Earth, Terra and Prime. Though violent and warlike, they did grow. After a time they flew to the stars themselves. Meeting one another, among the other species of space. Most ignored the humans for their vast lack of magical knowledge, and some were even put to slave work by the foundry. But in less than a decade, and the fall of Earth, humans revolted, raged and fought back. They carved out a bloody war for 7 years, the universe was not used to such a drastic change in a short period. They forced the other factions to recognize them as equals and not lesser beings. This is when Prime-Terra was born, though some humans flocked to other factions, now being placed as equals with full memberships. That is except for the Architects, they still often ignore what they consider memories of a time best forgotten.<br />
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<h4>
Mechanics</h4>
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Alternative Racial trait</div>
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Mutable DNA: Gain an extra personal advancement slot. This replaces the +1 skill point per level.<br />
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Oniwolfhttp://www.blogger.com/profile/15293052929844436042noreply@blogger.com0tag:blogger.com,1999:blog-4828463736703585373.post-15384950803639348922017-12-21T13:39:00.000-08:002017-12-21T13:39:16.529-08:00Starfinder: Redemption Squad (NPC/stats - Cyber knights)<br />
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It is common practice among the <a href="http://warlockssanctum.blogspot.ca/2017/12/starfinder-cyber-knights-faction.html">Cyber Knights </a>to recruit from prisons of worlds that allow them to. These recruits battle as members of the Redemption Squads to earn their freedom. If successful, and survive, they are released on two conditions; One, they must never return to the world of the crimes they were convicted of. Second, they must take a mandatory vacation on a paradise planet and contemplate joining the <a href="http://warlockssanctum.blogspot.ca/2017/12/starfinder-cyber-knights-faction.html">Cyber Knights</a> for 1 month. During this month, the candidate is secretly watched for reformed behaviour. The dangerous do not return to normal society.<br />
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Redemption Squire (CR 1)<br />
<i>New recruits and well armed. The Redemption Squire is a newly selected soldier recruited from a prison. They are beginning their path to Redemption.</i><br />
XP 400<br />
Human Soldier<br />
Medium Humanoid (Human)<br />
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<b>Init</b> +1, <b>Perception</b> +0<br />
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<b>Defenses </b><br />
HP: 21<br />
EAC 12, KAC 15<br />
Fort +5, Ref +1 , and Will +3<br />
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Speed 30ft<br />
<b>Melee</b> Battle glove +7 (1d6+5 Blunt)<br />
<b>Ranged</b> Pulse rifle +5 (1d6 Electric), Shock Grenade +5 (1d8 Electric; 15ft.)<br />
<b>Offensive Abilities:</b> Hammerfist (Soldier)<br />
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<b>Ability Score Modifiers</b>: Str +4, Dex +1, Con + 2, Int -1, Wis +0, Cha +0<br />
<b>Skills</b>: Athletics +10, Intimidate +5, Survival +5<br />
<b>Languages</b>: Common<br />
<b>Gear</b>: Golemforged Plate I, Shock Grenades I (2), Pulse rifle, Serum of Healing MK I (1d8 hp)<br />
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<b>Environment</b>: Any<br />
<b>Organization</b>: Solidary, Crew (3-6) or Squad (12-20)<br />
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Redemption Knight (CR 4)<br />
<i>Seasoned by front line battle and comradery of their fellow Cyber Knights. Redemption Knights are well-trained warriors of the crusades. It is not long after they will earn their freedom, although many that survive this long don't leave the Cyber Knights.</i><br />
XP: 1,200<br />
Human Soldier<br />
Medium Humanoid (Human)<br />
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<b>Init</b> +1, <b>Perception</b> +1<br />
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<b>Defenses </b><br />
HP: 50<br />
EAC 16, KAC 19<br />
Fort +8, Ref +4, and Will +5<br />
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Speed 30ft<br />
<b>Melee</b> Thermal Battle Fist (With Axiomatic fusion) +11 (1d6+12 Fire/lawful)<br />
<b>Ranged</b> Advanced Pulse rifle +9 (2d4 Electric), Shock Grenade II +9 (1d12 Electric; 15ft.)<br />
<b>Offensive Abilities: </b>Hammerfist (Soldier) and Armoured Advantage (Soldier).<br />
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<b>Ability Score Modifiers:</b> Str +5, Dex +1, Con + 3, Int -1, Wis +1, Cha +0<br />
<b>Feats: </b><a href="http://www.starfindersrd.com/feats/combat-feats/opening-volley-combat/">Opening Volley</a><br />
<b>Skills</b>: Athletics +15, Intimidate +9, Survival +11<br />
<b>Languages</b>: Common<br />
<b>Gear</b>: Advanced Pulse rifle, Golemforged Plate II, Shock Grenades II (2), Gene Pulse Shard (2).<br />
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<b>Environment</b>: Any<br />
<b>Organization</b>: Solidary or Crew (3-6) with just as many Redemption Squires.<br />
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<b>Special</b>: Gene Pulse Shard, when used by Redemption Knight or squire it grants an additional +2 racial bonus to strength. Lasts for 1d6 X 10 minutes.<br />
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The Redeemed (CR 7)<br />
<i>All Redemption Knights are offered a position as a Crusader Knight at the end of their path. Some choose to stay among the Redemption squad to lead others to the end of such path. These righteous souls are known as the Redeemed. They are the leaders of the Redemption squads.</i><br />
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XP: 4,600<br />
Human Soldier<br />
Medium Humanoid (Human)<br />
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<b>Init</b> +2, <b>Perception</b> +1<br />
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<b>Defenses </b><br />
HP: 106<br />
EAC 19, KAC 22<br />
Fort +11, Ref +7, and Will +8<br />
Resistance fire 5<br />
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Speed 30ft, fly 30ft (Average)<br />
<b>Melee</b> Redeemed Sonic Battle Fist (With Axiomatic and Thundering fusion) +17 (2d6+14 Sonic/lawful)<br />
<b>Ranged</b> Advanced Pulse rifle +11 (3d4 Electric), Shock Grenade II +11 (3d12 Electric; 15ft.)<br />
<b>Offensive Abilities: </b>Hammerfist (Soldier) and Armoured Advantage (Soldier).<br />
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<b>Ability Score Modifiers:</b> Str +5, Dex +2, Con + 4, Int -1, Wis +1, Cha +0<br />
<b>Feats: </b><a href="http://www.starfindersrd.com/feats/combat-feats/opening-volley-combat/">Opening Volley</a><br />
<b>Skills</b>: Athletics +19, Intimidate +14, Survival +16<br />
<b>Languages</b>: Common<br />
<b>Gear and Augmentations</b>: Superior Pulse rifle, Golemforged Plate III (With upgrades Jetpack and thermal capacitor), Shock Grenades III (1), Gene High Pulse Shard (2).<br />
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<b>Environment</b>: Any<br />
<b>Organization</b>: Solidary or Crew (3-6) Redemption Knights.<br />
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<b>Special</b>: Gene High Pulse Shard, when used by Redeemed, or any unit in the Redemption Squad, it grants an additional +4 racial bonus to strength. Lasts for 1d6 X 10 minutes.<br />
<br />Oniwolfhttp://www.blogger.com/profile/15293052929844436042noreply@blogger.com0tag:blogger.com,1999:blog-4828463736703585373.post-70314573120396299222017-12-09T18:06:00.006-08:002017-12-21T13:41:23.973-08:00Starfinder: Cyber Knights (Faction)<h2>
The Cyber Knights</h2>
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<b>Origin</b>: A splintered force from the original Prime Terra. The Cyber Knights cared less about racial advancement and more about fight the darkness of the universe. Less than 50 years since they were formed the Cyber Knights have worked hard in the name of the light against the forces of evil. They are still considered a minor faction due to their size but are supported by most of the major factions due to their noble cause.</div>
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<b>Mission</b>: There have always been forces of evil manifestations. Demons and devils, corrupt and willing to follow. These things must be stopped. Cyber Knights stand against this in all its forms. Crusaders across the universe, they fight back this evil where ever it can be found. </div>
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<b>Hidden Truth</b>: Though there are no secrets this faction holds, not all agree with their recruiting practice. Beyond those that come to the Cyber Knights willingly, the faction also recruits prisoners of violent crimes to give them a second chance on the front lines of battle. Those that endure such trials are often given their freedom. Though they are strongly encouraged to stay as part of the Cyber Knights structure. </div>
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<b>Membership</b>: Cyber Knights allow any to join their ranks. Though most come from the poor or as a way to wipe their past clean. However, there is a fair share of those who have lost what they have to demons and other such beings, that join for a chance to get vengeance. A chance that a Cyber Knight gets plenty of.<br />
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<b><u>Centers of Power</u></b><br />
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<a href="http://warlockssanctum.blogspot.ca/2017/11/starfinder-noctar-brightveil-starship.html">Brightveil</a>: A warship build by the Architects for the Cyber Knight's flagship. It currently is stationed at the world <a href="http://warlockssanctum.blogspot.ca/2017/10/starfinder-noctar-concept-planet.html">Noctar </a>on a noble crusade. It is a major base of operations for the faction.<br />
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Terra Stone I: A large moon of Terra, a human homeworld. It is an assembly station of Cyber Knight equipment. The day to day operation is handled by the Foundry and its members.<br />
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<b><u>Sub-groups within (Public and secret)</u></b><br />
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Iron Hand: Advanced Mystic weapon and armour maker dedicated to the Cyber Knights cause. They forge the elite weaponry for the highest ranking and renowned warriors of the faction.<br />
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<a href="http://warlockssanctum.blogspot.ca/2017/12/starfinder-redemption-squad-npcstats.html">Redemption Squad</a>: Criminals fighting for their freedom against the true evil of the universe.<br />
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<b><u><br /></u></b><b><u>Other Factions</u></b><br />
<b><u><br /></u></b>Architects: Thank you for your guidance, but advice alone will not combat evil.<br />
<span style="font-weight: bold;"><span style="font-weight: normal;"><a href="http://warlockssanctum.blogspot.ca/2017/11/starfinder-foundry-faction.html">Foundry</a>: If you don't allow your greed to consume you, our ire will be directed elsewhere.</span></span><br />
<span style="font-weight: bold;"><span style="font-weight: normal;"><a href="http://warlockssanctum.blogspot.ca/2017/10/starfinder-prime-terra-faction.html">Prime Terra</a>: We will not forget our roots, but we will cut what roots the tree of light. </span></span><br />
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Oniwolfhttp://www.blogger.com/profile/15293052929844436042noreply@blogger.com0tag:blogger.com,1999:blog-4828463736703585373.post-3381454654871711182017-11-23T17:07:00.000-08:002017-11-23T17:10:15.926-08:00Starfinder: Noctar - Brightveil (Starship)The Brightveil is the pride of the Cyber Knights attempting to claim <a href="https://warlockssanctum.blogspot.ca/2017/10/starfinder-noctar-concept-planet.html">Noctar </a>in there crusade against the darkness. Stats created using the website http://jamesturneronline.net/starfinder-ship-builder. You should check it out when you have a chance. I will begin spacing my starfinder posts to once every two weeks. Sorry for the short one.<br />
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BRIGHTVEIL (TIER 19)<br />
Colossal dreadnought<br />
Speed 4; Maneuverability clumsy (turn 6)<br />
AC 16; TL 2<br />
HP 600; DT 15; CT 120<br />
Shields Light 70 (forward 18, port 17, starboard 17, aft 18)<br />
Attack (Forward) solar torpedo launcher (2d6×10), gravity cannon (2d6×10), heavy emp cannon (Special)<br />
Attack (Port) gravity cannon (2d6×10), heavy antimatter missile launcher (10d10), x-laser cannon (8d6)<br />
Attack (Starboard) antimatter mega-missile launcher (4d10×10), x-laser cannon (8d6)<br />
Attack (Turret) gyrolaser (1d8)<br />
Power Core(s) Gateway Ultra (500 PCU), Gateway Ultra (500 PCU); Drift Engine None; Systems advanced long-range sensors, crew quarters (common), mk 14 armor, mk 3 defences, mk 1 trinode computer (tier 9); Security anti-hacking systems mk 1 (DC +1), computer countermeasures (alarm); Expansion Bays arcane laboratory, guest quarters (common) (2), cargo hold (2), medical bay, science lab (general), shuttle bay (2)<br />
Modifiers +1 any three checks per round, +4 Computers; Complement 16Oniwolfhttp://www.blogger.com/profile/15293052929844436042noreply@blogger.com0tag:blogger.com,1999:blog-4828463736703585373.post-79422641785755079492017-11-11T21:43:00.003-08:002017-11-16T15:39:41.381-08:00Starfinder: Foundry (Faction)<h2>
The Foundry</h2>
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<b>Origin</b>: The Foundry was forged long ago by 3 species looking to break from their ties to racial tradition and build a society focused on the ideals of better living through the use of the universes endless resources. This was not easily done, the Dwarves and others had a rough time cutting such ties for what others saw as selfish and as far as a betrayal. The biggest turning point was the freeing of the androids, who choose the Foundry as their new employer over many advanced species expecting their servitude. </div>
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<b>Mission</b>: To gather natural resources from undeveloped worlds to improve those that are starfaring and advanced races.</div>
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<b>Hidden Truth</b>: The reality of the Foundry is that the ones they improve are not the most advanced, but those that are the wealthiest and willing to pay the most to get things done.</div>
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<b>Membership</b>: The Foundry has species of all sort join them. The call of wealth and independence is strong in many, so they are never short for those looking to work. Androids are often found as Foundry members, due to finding no judgement about their origin.<br />
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<b><u>Centers of Power</u></b><br />
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Smelting Golemships: Lead starships of the Foundry that help the faction stay in communication and strike fear into those that would attempt military tactics against the merchants.<br />
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Black Web: A star system that is hard to jump to. It is where the foundry develops it's larger starships and tests new technologies. <br />
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<b><u>Sub-groups within (Public and secret)</u></b><br />
<br /><br />The analysis: A small forward group that scans and researches planets for gathering and extraction of natural resources. Fill with linguist and diplomats, seen by those with advanced technologies as con artists. (Public)<br />
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Heartless: A hit squad that the Foundry uses if they find the savages of a planet unresponsive to 'reason' and capitalism. (Secret)<br /><br /><br /><br /> <b><u><br /></u></b> <b><u>Other Factions</u></b><br />
<b><u><br /></u></b> Architects: Let the past die, it's time for diversity over blood to decide the future.<br />
<span style="font-weight: bold;"><span style="font-weight: normal;">Cyber Knights: They serve a purpose.</span></span><br />
<span style="font-weight: bold;"><span style="font-weight: normal;">Prime Terra: Weapons of the past. Too bad they don't have the same sense the androids did.</span></span> <b><u><br /></u></b>
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Oniwolfhttp://www.blogger.com/profile/15293052929844436042noreply@blogger.com0tag:blogger.com,1999:blog-4828463736703585373.post-66575828983662029082017-10-26T16:48:00.000-07:002017-10-26T16:48:01.945-07:00Starfinder: Prime Terra (Faction)<h2>
Prime Terra</h2>
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<b>Origin</b>: Prime Terra has formed only a few centuries ago when a few worlds seeded with humans managed to take to the stars and find others. Though there were several other races out there that knew of humans, legends kept them from interfering before they managed to become able to space travel. Seeing earth as not the only world of humans, they began to band together, and unite as Prime Terra. One thing all the humans had in common was a lack of magical lore on their respective worlds. Now humans have expanded to the stars with settler ships and terraforming technology. Prime Terra also rushes to bring their technology and magic to speed with the other universes factions.<br />
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<b>Mission</b>: To expand and advance the human race. They are not xenophobic but put humans advancement as the focus of their advancement. Though they attempt to do this through legal means, they often think the older factions too hesitant to act.<br />
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<b>Hidden Truth</b>: Mistakes have been made. There is a number of times that Prime Terra has made errors in their quest, and they have taken a great deal of effort to ensure such situations don't get discovered by outsiders. Noctar is the first public incident of a public mistake by Prime Terra.<br />
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<b>Membership</b>: Nearly all members of Prime Terra are humans. Though the Prime Terra does practice a standing of open membership.<br />
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<b><u>Centers of Power</u></b><br />
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<b>Earth</b>: The second human group to reach the stars. Though Prime was first, that world was lost to the swarm infection.<br />
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<b>Terra</b>: The third human growth world. Now the hub of most Prime Terra fleet construction and Advanced settler training.<br />
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<b><u>Sub-groups within (Public and secret)</u></b><br />
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<b>Lords of Bone</b>: This small group focus exclusively on the magical study. Their goal is not only to reach the same power of races practising magic much longer but to exceed them. They are willing to take greater risks then Prime Terra will admit to. (Secret)<br />
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<b>Settler Core</b>: A group focused on colonizing the human race across the galaxy. They train and fund colony missions as well as study terraforming technology. (Public)<br />
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<b><u>Other Factions</u></b><br />
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<b>Architects</b>: The so-called voice of reason among the stars. In honesty, they are just a subtle upper class keeping others down.<br />
<b>Cyberknights</b>: A faction younger than our own. We can admire their zeal. But maybe are too trusting with whom they call brother.<br />
<b>Foundry</b>: I don't like their treatment of undeveloped races, but they are too big to make an enemy at this time. Maybe once we expand and catch up, we can afford a much nobler stance against them.<br />
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Oniwolfhttp://www.blogger.com/profile/15293052929844436042noreply@blogger.com0tag:blogger.com,1999:blog-4828463736703585373.post-43767117073547846122017-10-19T15:07:00.000-07:002017-10-19T15:07:33.727-07:00Starfinder: Noctar - Concept (Planet)<h3>
Noctar</h3>
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Planet Statistics</div>
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Gravity: 0.9 of standard rating<br />
Atmosphere: Clean rich atmosphere<br />
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History: The dark world as most of the common universe has come to know it. A world of floating isles, deeply infused magic, and one of the most dangerous worlds charted. The reason for all of this is a strong connection to a demonic realm, of an undisclosed name. In fact, it is common for rifts and portals between their realm and ours to open on Noctar. For this reason, in millennium before, the Architects had forbidden entering this world. However, in their explosive expansion, Prime-Terra, sent several settler groups to Noctar. This will always be remembered in history as a mistake. </div>
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The first several years, the settlers, established urban colonies and fought off the demon threat, with a moderate effort. Over time though, corruption spread and demonic influences found roots through subtle methods into the settlers of Noctar. When a generation had passed and the half-breeds emerged, chaos erupted. Some began to side and even worship the demons. Many lives were lost quickly, and for the first time in millennia, demons were given a chance and the technology to build starships. This is when Prime Terra admitted they had made a grave mistake, and informed the Architects. Prime Terra then spent great effort to contain the Darkness coming from Noctar and support those that still fought against them on the planet. </div>
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<br /></div>
<div>
Current State: Prime Terra has done what it can to quarantine Noctar for 5 years. The Architects spent this time building the Brightveil for a small faction called the Cyberknights. The cyber knights are a group sworn to fight the darkest evils in the universe and defend those it preys upon. The Brightveil is the first warship the Architects had built in 3000 years. It uses the best technology at the Architect's disposal. It has recently arrived on Noctar with the Cyberknight faction. It's drift engines were immediately ejected. There is no turning back for the cyber knights, they will succeed on Noctar, or fall trying.</div>
<div>
<br /></div>
<div>
<br /></div>
<div>
<h4>
<b>Locations of Note</b></h4>
<div>
Brightveil: Both a colony and warship, it is the current HQ of the cyber knights and one of the most powerful warships the universe has seen. Led by Luke Angelguard, it will be a beacon of light in the fight against Noctar's demonic forces.</div>
<div>
<br /></div>
<div>
Harmony Prime: One of the first settlements established by Prime Terra, the settlement spans 3 floating isles, held together by a gravity tether. This settlement has been left relatively untouched by the darkness and is a bastion to fight against the evil below.</div>
<div>
<br /></div>
<div>
Crossroads Dukes: The first settlement to make a pact with the demons. It is a neutral zone for corrupted and innocent alike. On the edge of the demonic strongholds, they get few willing to enter or trade. After all, what price did they pay for this safety?</div>
<div>
<br /></div>
<div>
<b><br /></b></div>
<div>
<h4>
Hooks that may lead PCs here</h4>
</div>
<div>
<ul>
<li>The PCs are hired to help a half breed escape Noctar.</li>
<li>The PCs are convicts fighting for the cyber knights to earn their freedom.</li>
<li>PCs are sent to tap into the magical energies of a node on the surface of the planet.</li>
</ul>
</div>
<div>
<b><br /></b></div>
<div>
<b><br /></b></div>
</div>
Oniwolfhttp://www.blogger.com/profile/15293052929844436042noreply@blogger.com0tag:blogger.com,1999:blog-4828463736703585373.post-63144339661134981312017-10-13T19:27:00.001-07:002017-10-13T19:27:30.168-07:00Starfinder: Dessa - Wenslu<h2>
Wenslu</h2>
<br />
A once peaceful, nature minded, tribal people of Dessa. Transformed by hyper evolution on a now toxic, polluted world. Are now a degenerate, addiction drawing, vulgar people. They thrive in poison and welcome the chaos around them. Wild, venomous and loud-mouthed, they just now spread to the stars, seeking greater thrills and crushing ideals of decency and self-control. The Wenslu are a species reborn.<br />
<br />
<h3>
Mechanics</h3>
<br />
HP: 2<br />
Ability Adjustments: +2 Con, +2 Wis, and -2 Cha.<br />
<h4>
Racial abilities</h4>
Twisted view: When making skill checks that rely on charisma, if target has 9 or less charisma, you gain a +2 on those rolls. As well, those targets gain +2 charisma bonus against you.<br />
<br />
Toxic evolution: Gain +2 to saves against poison, disease, and pollution based environmental hazards. If you fail a save against poison, recover your level in stamina points.<br />
<br />
Swamp life: The swamp is a large part of the Wenslu, gain +2 to stealth and survival.<br />
<br />
<br />
Physical description<br />
<br />
The Wenslu look like there human ancestry with a few exceptions. First, the skin is constantly appearing oily, giving them a slick and unclean look. Second, their hair is often colour blue or green shades, and often straight. Finally, they are a great deal paler then humans.<br />
<br />
<br />
Home World<br />
<br />
The Wenslu homeworld is Dessa, However, many genetic testing points to human ancestors in the species past. Dessa was once a swamp covered world, full of water and natural poisons. Recently an interstellar organization called the foundry arrived and began mass industrialization of the planet, creating an excess amount of pollution. Luckily for the Wenslu, their species underwent a period of rapid evolution. However, this change was not only physical. The Wenslu have gone from nature-loving pacifists to toxic wild ones, seeking greater thrills and deceptively confusing ideas. Many questions what will happen to Dessa, but the Wenslu seem the least concerned.<br />
<br />
<br />
Relations<br />
<br />
Those outside the Wenslu have a difficult time interacting with them. This leads to a great deal of stress to those more diplomatic and charismatic species, as the Wenslu seem to react harshly to those of strong and kind personalities. Due to the Foundry's use of Android, the Wenslu have seemed to have taken a liking to them for being the lead cause of the species change.<br />
<br />
<br />
What are people's thoughts?<br />
<br />
<br />Oniwolfhttp://www.blogger.com/profile/15293052929844436042noreply@blogger.com0tag:blogger.com,1999:blog-4828463736703585373.post-13842181005984672162017-10-13T19:22:00.001-07:002017-11-10T18:57:15.204-08:00New Project: Navoo - Concept<h3>
Concept</h3>
<br />
<br />
The end has come to your people. Whether by war, plague or poverty, your people are gone. You alone stand at the end. Does that fill you with rage? Perhaps sorrow? maybe even defiance against the reality before you? Either way, you are being given a chance to fix this. A chance to undo the end of your people. One last ray of hope, or maybe vengeance. Become an avatar and rebuild from the ashes of your people on the realm Navoo. You've been given an offer, and you have taken it. You will fight as your people's avatar to restore them from the shadows, and earn them a new beginning in a new world to come. You are your people Avatar. Burn brightly or be snuffed out.<br />
<br />
<br />
<h3>
Navoo </h3>
<div>
Navoo is a patchwork of fragments seized from lost worlds and people. The great beings of creation that govern Navoo and new worlds, pit Avatars and their chosen against one another, in battles and challenges, to earn enough favour to be worthy of being restored to a newborn world. A second chance to become great again.<br />
<br />
<br />
<h3>
The Game</h3>
<br />
You will select an Avatar, it's blessings and the faction it hails from. Battling against other players to generate enough hope to bring the faction one step closer to rebirth, through the spark of hope. Each faction and avatar match up and are supplied with blessing by the Avatar, to challenge the arenas.<br />
<br />
<br /></div>
<div>
<br /></div>
<div>
<br /></div>
<br />Oniwolfhttp://www.blogger.com/profile/15293052929844436042noreply@blogger.com0tag:blogger.com,1999:blog-4828463736703585373.post-72474647054302569982017-10-04T17:00:00.000-07:002017-10-17T14:13:55.570-07:00New Project: Starfinder - Dessa After vanishing for almost a year, I have returned. I am back with a new revitalization to create and build. I have played many new games and have a batch of new ideas. I plan to start off with an introduction to the planet Dessa, a world I will be building up to add to setting. This will be done to the Starfinder ruleset, maybe others as I get time. So without further ado.<br />
<br />
<br />
<br />
<h2>
Dessa</h2>
<div>
<div>
Planet Statistics<br />
Gravity: Normal<br />
Atmosphere: Heavily polluted, but survivable.<br />
<br /></div>
</div>
<div>
<br /></div>
<div>
History: Dessa was discovered about 60 years ago by the Foundry. It was a hot and humid world, rich in water and little depths. Nearly covered in swamp and a very underdeveloped race, The Wenslu, the Foundry noticed an opportunity and went quickly to work establishing heavy industrialized areas. The main plan was two-fold, extract water for terraforming other planets and escape any environmental concerns of the untied systems to increase material output in factories. </div>
<div>
<br /></div>
<div>
<br /></div>
<div>
Current state: Despite the rapid rise in toxicity, the Wenslu have adapted and evolved quietly and bizarrely. This has led to an investigation into the planet seeking a new source of evo crystal by the Architects and Prime Terra. The pollution has also...The Foundry has profited heavily from this endeavour and has funded the creation of a starship factory station in nearby orbit. This factory is focused on developing the Swamp Livy and the SC Torma.<br />
<br /></div>
<div>
<h4>
Locations of note</h4>
<br />
Central Node city: The centred amidst the mega-factories, this domed city houses the majority of offworlders that live and visit Dessa. The majority of the inhabitance are androids and the city is under the firm control of the Foundry.<br />
<br />
Swamp Haven: Considered the capital of the newly evolved Wenslu. The city is would most others would consider a disaster of chaos and filth. Overpopulated and under the whims of what the offworlders have nicknamed the Wretched Queen, the Wenslu still seem to be thriving despite it.<br />
<br />
Ruins of the field: A large energy based anomaly that prevents scans within. Recently become an interest to outside organizations due to the Wenslu's evolutionary leap. Unknown forces seem to prevent proper investigations of the location.</div>
<div>
<br /></div>
<div>
<br /></div>
<div>
<h4>
Hooks that may lead PCs here</h4>
<br />
<ul>
<li>Sent to pick up supplies going out to terraforming projects. However, a local group raids the facility while the PCs are there.</li>
<li>Looking to study the Wenslu transformation or maybe their odd new culture.</li>
<li>The PCs are hired to see what happened to a Terra Prime research group sent to the Ruins of the Field. </li>
</ul>
<br />
<br />
<br />
<br /></div>
<div>
<br /></div>
<div>
<br /></div>
<div>
<br /></div>
<div>
<br /></div>
Oniwolfhttp://www.blogger.com/profile/15293052929844436042noreply@blogger.com0tag:blogger.com,1999:blog-4828463736703585373.post-37517255848725934702016-07-05T16:26:00.004-07:002016-07-05T16:26:55.550-07:00RoaE: Act 5 - Province's status<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="font-family: inherit;"><b><u>Province Summary: Black Coral
Point</u></b></span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="font-family: inherit;">Majority of Terrain: Coast
</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="font-family: inherit;"><br />
</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="font-family: inherit;">Shrouded</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="font-family: inherit;">Item: Heart of Light</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="font-family: inherit;"><br />
</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="font-family: inherit;">Fort Strength 2</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="font-family: inherit;">Developed regions 3 (Income of
6)</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="font-family: inherit;">Buildings: Market, Tournament
field, Golem Forge</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="font-family: inherit;"><br />
</span></div>
<div class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="font-family: inherit;">Resources</span></div>
<div class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="font-family: inherit;"><br />
</span></div>
<div class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="font-family: inherit;">Food 13</span></div>
<div class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="font-family: inherit;">Gold 6</span></div>
<div class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="font-family: inherit;">Lumber 5</span></div>
<div class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="font-family: inherit;">Mana 21</span></div>
<div class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="font-family: inherit;">Ore 4</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="font-family: inherit;"><br />
</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="font-family: inherit;"><br />
</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="font-family: inherit;">The People</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="font-family: inherit;">Race: Golem /Dwarves</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="font-family: inherit;">Current moral 2 / 1</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="font-family: inherit;"><br />
</span></div>
<br />
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="font-family: inherit;">Shrouded Military</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="font-family: inherit;"><br /></span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="font-family: inherit;"><br /></span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="font-family: inherit;"><br /></span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="font-family: inherit;"><br /></span></div>
<div class="western" lang="en-US" style="margin-bottom: 0cm;">
<b><u><span style="font-family: inherit;"><br />
</span></u></b></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="font-family: inherit;"><b><u>Province Summary: Darkness and Bone ship yard</u></b></span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="font-family: inherit;">Majority of Terrain: Coast
</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="font-family: inherit;"><br />
</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="font-family: inherit;">Shroud Leader</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="font-family: inherit;"><br /></span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="font-family: inherit;">Province
</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="font-family: inherit;">Fort Strength 4 (1)</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="font-family: inherit;">Developed regions 4 (Income of
8) (1)</span></div>
<div class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="font-family: inherit;">Buildings:
Mana Node, Gold Mine, Gold Mine, Barracks.</span></div>
<div class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="font-family: inherit;">Resources</span></div>
<div class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="font-family: inherit;"><br />
</span></div>
<div class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="font-family: inherit;">Food 67</span></div>
<div class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="font-family: inherit;">Gold 18</span></div>
<div class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="font-family: inherit;">Lumber 6</span></div>
<div class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="font-family: inherit;">Mana 14</span></div>
<div class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="font-family: inherit;">Ore 13</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="font-family: inherit;"><br />
</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="font-family: inherit;"><br />
</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="font-family: inherit;"><br />
</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="font-family: inherit;">The People</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="font-family: inherit;">Race: Lizardfolk</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="font-family: inherit;">Current moral 1 (1)</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="font-family: inherit;"><br />
</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="font-family: inherit;">Military Shrouded</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="font-family: inherit;"><br /></span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="font-family: inherit;"><br /></span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="font-family: inherit;"><br /></span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="font-family: inherit;"><br /></span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="font-family: inherit;">
</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="font-family: inherit;"><br />
</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="font-family: inherit;"><b><u>Province Summary: Lantor</u></b></span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="font-family: inherit;">Majority of Terrain: Ruins
</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="font-family: inherit;"><br /></span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="font-family: inherit;">Leader: Sheera the Exalted of
the Old ones.</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="font-family: inherit;">Spells: 2</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="font-family: inherit;">Minions: The demon knight (Fury
4)</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="font-family: inherit;">Item: Banner of Salvation</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="font-family: inherit;"><br />
</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="font-family: inherit;">Fort Strength 6</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="font-family: inherit;">Developed regions 2 (Income of
4)</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="font-family: inherit;">Buildings: Farm Lands
</span></div>
<div class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="font-family: inherit;"><br />
</span></div>
<div class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="font-family: inherit;">Resources</span></div>
<div class="western" lang="en-US" style="margin-bottom: 0cm; margin-left: 0.3cm; margin-right: 0.1cm; page-break-before: auto;">
<span style="font-family: inherit;"><br />
</span></div>
<div class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="font-family: inherit;">Food 5</span></div>
<div class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="font-family: inherit;">Gold 16</span></div>
<div class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="font-family: inherit;">Lumber 5</span></div>
<div class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="font-family: inherit;">Mana 14</span></div>
<div class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="font-family: inherit;">Ore 2</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="font-family: inherit;"><br />
</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="font-family: inherit;"><br />
</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="font-family: inherit;">The People</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="font-family: inherit;">Race: Imps</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="font-family: inherit;">Current moral 4</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="font-family: inherit;"><br />
</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="font-family: inherit;">
</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="font-family: inherit;">(Military Shrouded)</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="font-family: inherit;"><br /></span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="font-family: inherit;"><b><u><br /></u></b></span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="font-family: inherit;"><b><u><br /></u></b></span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="font-family: inherit;"><b><u><br /></u></b></span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="font-family: inherit;"><b><u>Province Summary: Lon</u></b></span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="font-family: inherit;">Majority of Terrain: Forest</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="font-family: inherit;">Leader: Drita Aleska the Noble</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="font-family: inherit;">Personal Hireling: Brian Crain
(Human Knight. Fury 4. Can hunt)</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="font-family: inherit;">Items: Sphere of Artifice</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="font-family: inherit;"><br />
</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="font-family: inherit;"><br />
</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="font-family: inherit;">Fort Strength 5</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="font-family: inherit;">Developed regions 1 (Income of
2)</span></div>
<div class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="font-family: inherit;">Resources</span></div>
<div class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="font-family: inherit;"><br />
</span></div>
<div class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="font-family: inherit;">Food 15</span></div>
<div class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="font-family: inherit;">Gold 16</span></div>
<div class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="font-family: inherit;">Lumber 10</span></div>
<div class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="font-family: inherit;">Mana 10</span></div>
<div class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="font-family: inherit;">Ore 4</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="font-family: inherit;"><br />
</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="font-family: inherit;"><br />
</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="font-family: inherit;">The People</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="font-family: inherit;">Race: Human</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="font-family: inherit;">Current moral 4</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="font-family: inherit;"><br />
</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="font-family: inherit;">
</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="font-family: inherit;">Military Shrouded
</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="font-family: inherit;"><br /></span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="font-family: inherit;"><br /></span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="font-family: inherit;"><br /></span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="font-family: inherit;"><br /></span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<b><u><span style="font-family: inherit;">Angelic Legion</span></u></b></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="font-family: inherit;"><br /></span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="font-family: inherit;"><br />
</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="font-family: inherit;">??, The Angel</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="font-family: inherit;">Current Location: Alx</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="font-family: inherit;">Spells: 1</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="font-family: inherit;">Tactics: 1</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="font-family: inherit;">Items: 2 relic fragments, 2
Spheres of Artifice</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="font-family: inherit;"><br />
</span></div>
<div class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="font-family: inherit;">Resources</span></div>
<div class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="font-family: inherit;"><br />
</span></div>
<div class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="font-family: inherit;">Food 19</span></div>
<div class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="font-family: inherit;">Gold 7</span></div>
<div class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="font-family: inherit;">Lumber 0</span></div>
<div class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="font-family: inherit;">Mana 39</span></div>
<div class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="font-family: inherit;">Ore 6</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="font-family: inherit;"><br />
</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="font-family: inherit;"><br />
</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="font-family: inherit;">Current Favour 2</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="font-family: inherit;"><br />
</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
</div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="font-family: inherit;">Shroud Military</span></div>
Oniwolfhttp://www.blogger.com/profile/15293052929844436042noreply@blogger.com1tag:blogger.com,1999:blog-4828463736703585373.post-44333722806092751912016-07-04T19:22:00.000-07:002016-07-04T19:22:40.642-07:00RoaE: Hirelings Available, Act 5Alice<br />
<i> A dark demonologist attempting unknown magics.</i><br />
Wants: Moral<br />
Loyalies: None.<br />
Abilities: Risk up to moral, to gain that many units.<br />
<br />
Anna, Tainted Angel<br />
<i> Entering this realm too soon, her divine form soaked up the tainted forces of their will. </i><br />
Wants: Mana<br />
Loyalties: None<br />
Abilities: (Fury 3) may assist on Patrols or may bind a province so it's leader may not use spells for the act.<br />
<br />
<br />
Grim, the Clockwork Titan<br />
<i> Grim is an ancient creation, that claims to have seen the end of time. A place none should ever witness it claims. </i><br />
Wants: Ore<br />
Loyalties: Angelic Host 5<br />
Abilities: (Fury 6) may attack on Confronting, Garrison and Siege.<br />
<br />
Grit, The Ogre<br />
Wants: FOOD!<br />
Loyalties: Bob 5<br />
Ability: Make people of your province take another action, or recuit a unit with basic tag+brute tag.<br />
<br />
James Orb, the Mystic Shadow<br />
<i> James has been in this dark realm for a long time. He has survived on his ability to hide and knowledge of Black magic.</i><br />
Wants: Gold, Spells 2+<br />
Loyalties: Bob 10, Legion 4<br />
Abilities: Attempt to steal resources or items. Also may teach Spells if you have less then 3. James may shroud up to two targets as an action.<br />
<br />
<br />
Lady Raven, Human Witch<br />
<i>Banished from her home land, she now hunts for a home to practice her necromantic arts.</i><br />
Wants: Mana, Revenge (Lon)<br />
Loyalties: None<br />
Ability: May turn 2 Mana into a unit with (Swarm) Tag. May do this twice a round, but not for the same person, spread the evil.<br />
<br />
Samuel, the Archologist<br />
<i>With a light heart, I seek secrets to the betterment of all.</i><br />
Wants: Festivals thrown between provinces.<br />
Loayalties: Bob 5<br />
Ability: Can preform the dig action, or may investigate as an action.<br />
<i><br /></i>
Urk, The Dwarven Smith<br />
<i>A master smith that makes use of lost relic fragments.</i><br />
Wants: Revenge (Darkness)<br />
Loyalties: Legion 1<br />
Ability: Transform 2 mana, and either 2 lumber or 2 ore into a relic fragment.<br />
<div>
<br /></div>
Oniwolfhttp://www.blogger.com/profile/15293052929844436042noreply@blogger.com0tag:blogger.com,1999:blog-4828463736703585373.post-31600952892112205632016-06-12T16:36:00.002-07:002016-06-12T16:37:52.402-07:00RoaE: Act IV: It has Begun<div align="CENTER" class="western" lang="en-US" style="margin-bottom: 0cm; page-break-before: always;">
<span style="font-size: 16pt;"><b>Act IV: It has Begun</b></span></div>
<div align="CENTER" class="western" lang="en-US" style="margin-bottom: 0cm;">
<br /></div>
<div align="CENTER" class="western" lang="en-US" style="margin-bottom: 0cm;">
<br /></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="font-size: medium;"><u>Introduction</u></span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<br /></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="font-size: medium;"> So let's start with thank you for your patience in
waiting for act 4 to arrive. But we are here and the game is surging
with life. Now that we are we shall hammer forward to the power of
the story.</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<br /></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="font-size: medium;"><u>Fluff</u></span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<br /></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="font-size: medium;"><b>The Fate of the 4
Dwarven Clans:</b>
Due to the noble and dark efforts, the fates of the the four dwarven
clans, Iron, Silver, Gold, and Copper have come to pass.</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<br /></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="font-size: medium;">The Province of Black Coral Point has excepted the Iron
clan with open arms. As the Silver clan gets a new start in mammoth
end. However, before the other two clans could be rescued, tragedy
struck. Demon possessed minions under the command of the province of
Darkness, slaughtered the other two clans to the last. What a dark
time. The blood flowed and the monsters relished in their bloodshed.</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<br /></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="font-size: medium;"><b>Tremors in Sarv</b>:
rumours of major quakes happening in Sarv. I wonder what it could
mean.</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<br /></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="font-size: medium;"><b>People in Place: </b>Time
as pasted since first arriving here. Spies and agents have been
placed, and the game of politics has adjusted. (Steal option has
been added to the assassinate action)</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<br /></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="font-size: medium;"><b>Winged Servants</b>:
As some have come to realize, angels are among you. They sweep from
province to province and strike at random. (To 'attack' the angelic
host, you send armies to confront them.)</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<br /></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="font-size: medium;"><u>Game Details</u></span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<br /></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="font-size: medium;"><b>Black Corel Point and Darkness: </b> There is nothing
left to dig for in these Provinces.</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<br /></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<b>Uncovered: </b>Darkness has retrieved the heart of light and Mammoth's End has discovered the Banner of Salvation.<br />
<br />
<br /></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="font-size: medium;"><u>Powerful Spells</u></span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="font-size: medium;"><b>Angelic light:</b>
The Angel Sariel casts a protective barrier over. </span>
</div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="font-size: medium;"><b>Betrayal:</b>
Dark magic from Sheera twists the fallen angels heart.</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="font-size: medium;"><b>Meter Storm:</b>
Deadly magic from Sheera bombards the province of Huldufolk.</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<br /></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="font-size: medium;"><u>Market</u></span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<br /></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="font-size: medium;">Rare - Lumber</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="font-size: medium;">Plentiful - Mana</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<br /></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="font-size: 16pt;"><u>Battles</u></span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<br /></div>
<br />
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="font-size: 16pt;">Many hidden battles. So much
sneakiness.</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="font-size: 16pt;"><br /></span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="font-size: 16pt;">Due Date July 1, 2016</span></div>
Oniwolfhttp://www.blogger.com/profile/15293052929844436042noreply@blogger.com0tag:blogger.com,1999:blog-4828463736703585373.post-35152265886482180082016-06-12T16:30:00.004-07:002016-06-12T16:33:35.416-07:00RoaE: Act 4 - Province's status<div>
<div align="LEFT" class="western" style="margin-bottom: 0cm;">
<div style="margin: 0px;">
<span style="color: #f3f3f3;"><br /></span>
<h3>
<span style="font-family: inherit;"><span style="font-size: 13pt;"><span style="color: #f3f3f3; font-size: medium;"><b><span style="font-size: 13pt;">Provinve Summary: </span><span style="font-size: 13pt;">Alx</span></b></span></span></span></h3>
<span style="color: #f3f3f3; font-family: inherit; font-size: 13pt;">Majority of Terrain: Coast</span></div>
</div>
<span style="color: #f3f3f3; font-family: inherit; font-size: 13pt;">Leader Deserted</span></div>
<div>
<span style="color: #f3f3f3; font-family: inherit; font-size: 13pt;">Region Shrouded</span></div>
<div>
<span style="color: #f3f3f3; font-family: inherit; font-size: 13pt;">People </span><br />
<span style="color: #f3f3f3; font-family: inherit; font-size: 13pt;">Race: Feral (Gone)</span><br />
<span style="color: #f3f3f3; font-family: inherit; font-size: 13pt;">Moral: 0</span><br />
<span style="color: #f3f3f3; font-family: inherit;">Military </span><br />
<span style="color: #f3f3f3; font-family: inherit;">Wild</span><br />
<span style="color: #f3f3f3; font-family: inherit;">Wave</span><br />
<span style="color: #f3f3f3; font-family: inherit;">(Beast)</span></div>
<div style="font-style: normal; font-variant: normal; letter-spacing: normal; line-height: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;">
<div style="font-weight: normal; margin: 0px;">
<span style="color: #f3f3f3; font-family: inherit; font-size: 13pt;">(Beast)</span></div>
<div style="font-weight: normal; margin: 0px;">
<span style="color: #f3f3f3; font-family: inherit;"><span style="font-size: 13pt;">(Beast)</span><span style="font-size: 13pt;"><br /></span></span></div>
<div style="font-weight: normal; margin: 0px;">
<span style="color: #f3f3f3; font-family: inherit; font-size: 13pt;"><br /></span></div>
<h3 style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;"><b>Province Summary: Black Coral
Point</b></span></h3>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;">Majority of Terrain: Coast
</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;"><br />
</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;">Shrouded Leader</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;"><br /></span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;"><br />
</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;">Fort Strength 2</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;">Developed regions 3 (Income of
6)</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;">Buildings: Market, Tournament
field, Golem Forge</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;"><br />
</span></div>
<div class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;">Resources</span></div>
<div class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;"><br />
</span></div>
<div class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;">Food 3</span></div>
<div class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;">Gold 35</span></div>
<div class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;">Lumber 2</span></div>
<div class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;">Mana 0</span></div>
<div class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;">Ore 0</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;"><br />
</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;"><br />
</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;">The People</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;">Race: Golem /Dwarves</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;">Current moral 2 / 1</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;"><br />
</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;"><br />
</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;">Unassigned Military units</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;">m (Beast, Dire)</span></div>
<div class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;"><br />
</span></div>
<div class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;"><br />
</span></div>
<div class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;">Unit Alpha (Patrolling)
Strength 4</span></div>
<div class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;">Wave 1</span></div>
<div class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;">Freedom Fighter</span></div>
<span style="color: #f3f3f3; font-family: inherit; font-size: 13pt;">
</span><br />
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;">Advanced Specimen</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;"><br /></span></div>
<div style="font-weight: normal; margin: 0px;">
<span style="color: #f3f3f3; font-family: inherit; font-size: 13pt;"><br /></span></div>
<h3 style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;"><b>Province Summary: Darkness</b></span></h3>
<div align="LEFT" class="western" lang="en-US" style="font-weight: normal; margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;">Majority of Terrain: Coast
</span></div>
<div align="LEFT" class="western" lang="en-US" style="font-weight: normal; margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;"><br />
</span></div>
<div align="LEFT" class="western" lang="en-US" style="font-weight: normal; margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;">Shroud</span></div>
<div align="LEFT" class="western" lang="en-US" style="font-weight: normal; margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;">Item: Heart of Light</span></div>
<div align="LEFT" class="western" lang="en-US" style="font-weight: normal; margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;"><br />
</span></div>
<div align="LEFT" class="western" lang="en-US" style="font-weight: normal; margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;">Province Shrouded</span></div>
<div align="LEFT" class="western" lang="en-US" style="font-weight: normal; margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;"><br />
</span></div>
<div align="LEFT" class="western" lang="en-US" style="font-weight: normal; margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;">The People</span></div>
<div align="LEFT" class="western" lang="en-US" style="font-weight: normal; margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;">Race: Lizardfolk</span></div>
<div align="LEFT" class="western" lang="en-US" style="font-weight: normal; margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;">Current moral 2</span></div>
<div align="LEFT" class="western" lang="en-US" style="font-weight: normal; margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;"><br />
</span></div>
<div align="LEFT" class="western" lang="en-US" style="font-weight: normal; margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;">Military</span></div>
<div align="LEFT" class="western" lang="en-US" style="font-weight: normal; margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;">Unassigned Military units</span></div>
<div align="LEFT" class="western" lang="en-US" style="font-weight: normal; margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;">Army 1 – Slaughter of Dwarves</span></div>
<div align="LEFT" class="western" lang="en-US" style="font-weight: normal; margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;">Wave 1 Wave 2 Wave 3</span></div>
<div align="LEFT" class="western" lang="en-US" style="font-weight: normal; margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;">(Dammed) (Dammed) (Dammed)</span></div>
<div align="LEFT" class="western" lang="en-US" style="font-weight: normal; margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;"><br />
</span></div>
<div align="LEFT" class="western" lang="en-US" style="font-weight: normal; margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;">Army 2 Slaughter of Dwarves</span></div>
<div align="LEFT" class="western" lang="en-US" style="font-weight: normal; margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;">(Dammed)</span></div>
<div align="LEFT" class="western" lang="en-US" style="font-weight: normal; margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;">(Dammed) </span></div>
<div align="LEFT" class="western" lang="en-US" style="font-weight: normal; margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;">(Dammed</span></div>
<div align="LEFT" class="western" lang="en-US" style="font-weight: normal; margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;"><br />
</span></div>
<div align="LEFT" class="western" lang="en-US" style="font-weight: normal; margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;">Army 3 - Patrolling</span></div>
<div align="LEFT" class="western" lang="en-US" style="font-weight: normal; margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;">(Dammed)</span></div>
<div style="font-weight: normal;">
<span style="color: #f3f3f3; font-family: inherit; font-size: 13pt;">
</span></div>
<div align="LEFT" class="western" lang="en-US" style="font-weight: normal; margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;">(Dammed)</span></div>
<div align="LEFT" class="western" lang="en-US" style="font-weight: normal; margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;"><br /></span></div>
<div align="LEFT" class="western" lang="en-US" style="font-weight: normal; margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;"><br /></span></div>
<h3 style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;"><b>Province Summary: Helheim</b></span></h3>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;">Majority of Terrain: Mountain</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;">Leader: Soren the Exalted</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;">Minion: Wild Element (Fury 3,
Monsterous)</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;">Item: Skull of Desolation</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;"><br />
</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;">Fort Strength 4</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;">Developed regions 2 (Income of
4)</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;">Buildings: Mana Node</span></div>
<div class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;">Resources</span></div>
<div class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;"><br />
</span></div>
<div class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;">Food 6</span></div>
<div class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;">Gold 1</span></div>
<div class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;">Lumber 9</span></div>
<div class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;">Mana 8</span></div>
<div class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;">Ore 9</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;"><br />
</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;"><br />
</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;">The People</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;">Race: Feral</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;">Current moral 3</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;"><br />
</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;"><br /></span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;">Hunting Pack (Strength 6 + 3
for patrol.)</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;">Wave 1 Wave 2</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;">(Beast) (Beast)</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;">(Beast) (Beast)</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;">(Beast)</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
</div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;"><br />
</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;"><b><br /></b></span></div>
<h3 style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;"><b>Province Summary: Huldufolk</b></span></h3>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;">Majority of Terrain: Valley
</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;"><br />
</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;">Shrouded Leader</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;"><br /></span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;">Province</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;">Fort Strength 3</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;">Developed regions 1 (Income of
2)</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;">Buildings: Workshop</span></div>
<div class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;">Resources</span></div>
<div class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;"><br />
</span></div>
<div class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;">Food 3</span></div>
<div class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;">Gold 5</span></div>
<div class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;">Lumber 7</span></div>
<div class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;">Mana 0</span></div>
<div class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;">Ore 5</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;"><br />
</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;">Shrouded people</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
</div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;">Shrouded Military</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;"><b><br /></b></span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;"><b><br /></b></span></div>
<h3 style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;"><b>Province Summary: Lantor</b></span></h3>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;">Majority of Terrain: Ruins
</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;">Leader: Sheera the Exalted of
the Old ones.</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;">Spells: 2</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;"><br />
</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;">Fort Strength 6</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;">Developed regions 2 (Income of
4)</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;">Buildings: Farm Lands
</span></div>
<div class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;"><br />
</span></div>
<div class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;">Resources</span></div>
<div class="western" lang="en-US" style="break-before: auto; margin-bottom: 0cm; margin-left: 0.3cm; margin-right: 0.1cm;">
<span style="color: #f3f3f3; font-family: inherit;"><br />
</span></div>
<div class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;">Food 2</span></div>
<div class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;">Gold 12</span></div>
<div class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;">Lumber 5</span></div>
<div class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;">Mana 13</span></div>
<div class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;">Ore 2</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;"><br />
</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;">The People</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;">Race: Imps</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;">Current moral 2</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;"><br /></span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
</div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;">Military Shrouded</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;"><b><br /></b></span></div>
<h3 style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;"><b>Province Summary: Lon</b></span></h3>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;">Majority of Terrain: Forest</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;">Leader: Drita Aleska the Noble</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;">Personal Hireling: Brian Crain
(Human Knight. Fury 4. Loyalty 8)</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;">Items: Sphere of Artifice</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;"><br />
</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;"><br />
</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;">Fort Strength 5</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;">Developed regions 1 (Income of
2)</span></div>
<div class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;">Resources</span></div>
<div class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;"><br />
</span></div>
<div class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;">Food 2</span></div>
<div class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;">Gold 12</span></div>
<div class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;">Lumber 4</span></div>
<div class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;">Mana 8</span></div>
<div class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;">Ore 4</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;"><br />
</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;"><br />
</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;">The People</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;">Race: Human</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;">Current moral 4</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;"><br />
</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;"><br />
</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;">Unassigned Military units</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;"><br />
</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;">Shroud</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;">Royal army Patrol current
strength 7 plus 4 fury. (+3 against raids or siege)
</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;">Wave 1 Wave 2 Wave 3</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;">(Infantry) (Archer) (Knight)</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;">(Knight) (Infantry)</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;">(Archer) (Knight)</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;">
</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;"><br />
</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;"><br /></span></div>
<h3 style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;"><b>Province Summary: Mammoth's End </b></span></h3>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;">Majority of Terrain: Valley
</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;"><br />
</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;">Leader: Bug the Brood Master.</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;">Items: White Sand Vault key,
Banner of Salvation, Ring of greater golden touch., sphere of
artifice, Night smoke generator.</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;">Minions: Gyrocopter Scout</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;"><br />
</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;">Fort Strength 2</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;">Developed regions 1 (Income of
2)</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;">Building(s): Market</span></div>
<div class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;">Resources</span></div>
<div class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;"><br />
</span></div>
<div class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;">Food 2</span></div>
<div class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;">Gold 1</span></div>
<div class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;">Lumber 5</span></div>
<div class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;">Mana 2</span></div>
<div class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;">Ore 6</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;"><br />
</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;"><br />
</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;">Shroud The People</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;"><br />
</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;">Military</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;"><br />
</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;">Blob - Garrision</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;">Wave 1</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;">Bob (ooze)</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;"><br />
</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;">Fancy-Schmancy - Patrolling</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;">Wave 1</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;">(Advanced Specimen)</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;">(Advanced Specimen)</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;">
</span></div>
<div align="LEFT" class="western" lang="en-US" style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;">(Advanced Specimen)</span></div>
<div align="LEFT" class="western" lang="en-US" style="font-weight: normal; margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;"><br /></span></div>
<h3 style="margin-bottom: 0cm;">
<span style="color: #f3f3f3; font-family: inherit;"><b>Sarv</b></span></h3>
<div style="font-weight: normal;">
<span style="color: #f3f3f3; font-family: inherit; font-size: 13pt;"></span></div>
<div style="font-weight: normal;">
<span style="font-size: 13pt;"><span style="font-size: 13pt;"><span style="color: #f3f3f3; font-family: inherit; font-size: 17.3333px;">Majority of Terrain: Forest</span></span></span></div>
<div style="font-weight: normal;">
<span style="color: #f3f3f3; font-family: inherit; font-size: 13pt;"></span></div>
<div style="font-weight: normal;">
<span style="color: #f3f3f3; font-family: inherit; font-size: 13pt;">Leader Shrouded</span></div>
<div style="font-weight: normal;">
<span style="color: #f3f3f3; font-family: inherit; font-size: 13pt;"></span></div>
<div style="font-weight: normal;">
<span style="color: #f3f3f3;"><span style="font-family: inherit; font-size: 13pt;"><br /></span>
<span style="font-family: inherit; font-size: 13pt;">Region </span></span><br />
<span style="color: #f3f3f3; font-family: inherit; font-size: 13pt;">Developed regions 1</span><br />
<span style="color: #f3f3f3; font-family: inherit; font-size: 13pt;">Buildings: Maze</span><br />
<span style="color: #f3f3f3; font-family: inherit; font-size: 13pt;">Resources</span><br />
<span style="color: #f3f3f3; font-family: inherit; font-size: 13pt;">none</span><br />
<span style="color: #f3f3f3; font-family: inherit; font-size: 13pt;"><br /></span></div>
<div style="font-weight: normal;">
<span style="color: #f3f3f3; font-family: inherit; font-size: 13pt;">People golems (Gone)</span><br />
<span style="color: #f3f3f3; font-family: inherit; font-size: 13pt;"><br /></span></div>
<div style="font-weight: normal;">
<span style="font-size: 13pt;"><span style="color: #f3f3f3; font-family: inherit; font-size: 13pt;"></span></span></div>
<div style="font-weight: normal;">
<div style="font-style: normal; font-variant: normal; font-weight: normal; letter-spacing: normal; line-height: normal; margin: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;">
<span style="color: #f3f3f3; font-family: inherit; font-size: 13pt;">Military Shrouded</span></div>
<div style="font-family: 'times new roman'; font-style: normal; font-variant: normal; font-weight: normal; letter-spacing: normal; line-height: normal; margin: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;">
<span style="color: #f3f3f3; font-size: 13pt;"><br /></span></div>
<div style="font-family: 'times new roman'; font-size: medium; font-style: normal; font-variant: normal; font-weight: normal; letter-spacing: normal; line-height: normal; margin: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;">
<span style="font-size: 13pt;"><br /></span></div>
<div style="-webkit-text-stroke-width: 0px; color: black; font-family: 'Times New Roman'; font-size: medium; font-style: normal; font-variant: normal; font-weight: normal; letter-spacing: normal; line-height: normal; orphans: auto; text-align: start; text-indent: 0px; text-transform: none; white-space: normal; widows: 1; word-spacing: 0px;">
</div>
</div>
</div>
Oniwolfhttp://www.blogger.com/profile/15293052929844436042noreply@blogger.com0tag:blogger.com,1999:blog-4828463736703585373.post-3524484162488220772016-06-12T15:40:00.000-07:002016-06-12T15:40:08.423-07:00RoaE: Hirelings Available, Act 4Anna, Tainted Angel<br />
<i> Entering this realm too soon, her divine form soaked up the tainted forces of their will. </i><br />
Wants: Mana<br />
Loyalties: Lilith 2, Soren 2<br />
Abilities: (Fury 3) may assist on Patrols or may bind a province so it's leader may not use spells for the act.<br />
<br />
<br />
Grim, the Clockwork Titan<br />
<i> Grim is an ancient creation, that claims to have seen the end of time. A place none should ever witness it claims. </i><br />
Wants: Ore<br />
Loyalties: Angelic Host 5<br />
Abilities: (Fury 6) may attack on Confronting, Garrison and Siege.<br />
<br />
<br />
James Orb, the Mystic thief<br />
<i> James has been in this dark realm for a long time. He has survived on his ability to hide and knowledge of Black magic.</i><br />
Wants: Gold, Spells 2+<br />
Loyalties: Bob 3, Legion 4<br />
Abilities: Attempt to steal resources or items. Also may teach Spells if you have less then 3.<br />
<br />
<br />
Lady Raven, Human Witch<br />
<i>Banished from her home land, she now hunts for a home to practice her necromantic arts.</i><br />
Wants: Mana, Revenge (Lon)<br />
Loyalties: None<br />
Ability: May turn 2 Mana into a unit with (Swarm) Tag. May do this twice a round, but not for the same person, spread the evil.<br />
<br />
<br />
Urk, The Dwarven Smith<br />
<i>A master smith that makes use of lost relic fragments.</i><br />
Wants: Revenge (Darkness)<br />
Loyalties: Legion 1<br />
Ability: Transform 2 mana, and either 2 lumber or 2 ore into a relic fragment.<br />
<br />Oniwolfhttp://www.blogger.com/profile/15293052929844436042noreply@blogger.com0tag:blogger.com,1999:blog-4828463736703585373.post-61555791377246967922016-06-01T12:54:00.001-07:002016-06-01T12:54:12.722-07:00What is Chained Lands?Chained Lands is a Pathfinder game I am preparing to run. With nearly all world building aspects, short of the adventures themselves will b design by the Players. The levels will likely be capped at 6, and t experience system will be more based around the effort the players invest in building the world. But more on that later. The game currently has 6 players and I hope to record sessions and extra bit a we go.Oniwolfhttp://www.blogger.com/profile/15293052929844436042noreply@blogger.com0tag:blogger.com,1999:blog-4828463736703585373.post-37990697540111194352016-05-30T17:33:00.001-07:002016-06-12T15:39:59.607-07:00Chained lands Project: Deities<div style="font-family: helvetica, arial, sans-serif; line-height: 17.94px; white-space: pre-wrap;">
<span style="background-color: black;"><span style="color: white;">Deities of the world, from the minds of the players. Needs to be cleaned up but a good holding spot.</span></span></div>
<div style="font-family: helvetica, arial, sans-serif; line-height: 17.94px; white-space: pre-wrap;">
<span style="background-color: black;"><span style="color: white;"><br /></span></span></div>
<div style="font-family: helvetica, arial, sans-serif; line-height: 17.94px; white-space: pre-wrap;">
<span style="background-color: black;"><span style="color: white;"><br /></span></span></div>
<div style="font-family: helvetica, arial, sans-serif; line-height: 17.94px; white-space: pre-wrap;">
<span style="background-color: black;"><span style="color: white;">Esther "The One Who Became"</span></span></div>
<div style="font-family: helvetica, arial, sans-serif; margin-top: 10px; white-space: pre-wrap;">
<div style="line-height: 17.94px;">
<span style="background-color: black;"><span style="color: white;">True Neutral
</span></span></div>
<div style="line-height: 17.94px;">
<span style="background-color: black;"><span style="color: white;">Domains: tranquility, acceptance, violence<br /></span></span></div>
<div style="line-height: 17.94px; margin-top: 10px;">
<span style="background-color: black;"><span style="color: white;">Starting as a human freedom fighter in one of the bloodiest skirmishes to hit the continent Esther was an everyday human. She started as a wet nurse before becoming a warrior and eventually came to lead the rebellion. </span></span></div>
<div style="line-height: 17.94px;">
<span style="background-color: black;"><span style="color: white;"></span></span><br /></div>
<div style="color: black; line-height: 17.94px; margin-top: 10px;">
<span style="background-color: black;"><span style="color: white;">After being brought almost literally to hell and after countless impossible decisions the God's saw fit to deity her for her astounding capability in the face of intense pressure and insane odds.</span></span></div>
<div>
<span style="line-height: 16.08px;"><br /></span></div>
<div>
<span style="line-height: 16.08px;"><br /></span> </div>
<div>
<div style="font-family: 'Times New Roman'; white-space: normal;">
<span style="background-color: black; color: white; font-family: inherit; letter-spacing: inherit; line-height: 1.38; white-space: pre-wrap;">Turrok. </span></div>
<div style="font-family: 'Times New Roman'; white-space: normal;">
<span style="background-color: black; color: white; font-family: inherit; letter-spacing: inherit; line-height: 1.38; white-space: pre-wrap;">NG</span></div>
<div style="font-family: 'Times New Roman'; white-space: normal;">
<span style="background-color: black; color: white; font-family: inherit; letter-spacing: inherit; line-height: 1.38; white-space: pre-wrap;">Domains: artifice, undead and earth.</span></div>
</div>
<div style="line-height: 17.94px;">
<span class="_36" style="display: block; line-height: 1; margin: 1px 0px 4px;"><span style="background-color: black; color: white; font-family: inherit; letter-spacing: inherit; line-height: 1.38; white-space: pre-wrap;">Turrok loves all creations of earthly origins. Undead are not intrinsically evil, they just typically are created by evil beings. Turrok claims to fame: creating magic, the major land masses and two of the three moons.</span></span><span class="_36" style="display: block; line-height: 1; margin: 1px 0px 4px;"><span style="background-color: black; color: white; font-family: inherit; letter-spacing: inherit; line-height: 1.38; white-space: pre-wrap;"><br /></span></span><span class="_36" style="display: block; line-height: 1; margin: 1px 0px 4px;"><span style="background-color: black; color: white; font-family: "helvetica" , "arial" , sans-serif; line-height: 17.94px; white-space: pre-wrap;">Broot </span></span><span class="_36" style="display: block; line-height: 1; margin: 1px 0px 4px;"><span style="background-color: black; color: white; font-family: "helvetica" , "arial" , sans-serif; line-height: 17.94px; white-space: pre-wrap;">chaotic evil deity of all things evil and tiny. </span></span><span class="_36" style="display: block; line-height: 1; margin: 1px 0px 4px;"><span class="_36" style="display: block; line-height: 1; margin: 1px 0px 4px;"><span style="background-color: black; color: white; font-family: "helvetica" , "arial" , sans-serif; line-height: 17.94px; white-space: pre-wrap;">Domains are chaos, evil, and plant life.</span></span></span><span class="_36" style="display: block; line-height: 1; margin: 1px 0px 4px;"><span style="background-color: black; color: white; font-family: "helvetica" , "arial" , sans-serif; line-height: 17.94px; white-space: pre-wrap;">He is constantly plotting in whatever way will best allow him to gain power in this world. He is totally unpredictable in all ways except that he is predictably evil. He appears like a mobile Venus fly trap.</span></span><span class="_36" style="display: block; line-height: 1; margin: 1px 0px 4px;"><br /></span></div>
</div>
<div style="font-family: helvetica, arial, sans-serif; line-height: 17.94px; margin-top: 10px; white-space: pre-wrap;">
<span style="background-color: black; color: white; line-height: 17.94px;">Peronell </span></div>
<div style="font-family: helvetica, arial, sans-serif; line-height: 17.94px; margin-top: 10px; white-space: pre-wrap;">
<span style="background-color: black; color: white; line-height: 17.94px;">chaotic good deity of war. </span></div>
<div style="font-family: helvetica, arial, sans-serif; line-height: 17.94px; margin-top: 10px; white-space: pre-wrap;">
<span style="background-color: black; color: white; line-height: 17.94px;">Retribution, , war, and strength are his domains. </span></div>
<div style="font-family: helvetica, arial, sans-serif; line-height: 17.94px; margin-top: 10px; white-space: pre-wrap;">
<span style="background-color: black; color: white; line-height: 17.94px;">His followers are constantly testing their battle prowess, to glory in the thrill of battle and self improvement through combat. Peronell rejects the need of slaves as warriors are never slaves.</span></div>
<div style="font-family: helvetica, arial, sans-serif; line-height: 17.94px; margin-top: 10px; white-space: pre-wrap;">
<span style="background-color: black; color: white; line-height: 17.94px;"><br /></span></div>
<div style="font-family: helvetica, arial, sans-serif; line-height: 17.94px; margin-top: 10px; white-space: pre-wrap;">
<span style="background-color: black; color: white; line-height: 17.94px;"><br /></span></div>
<div style="font-family: helvetica, arial, sans-serif; line-height: 17.94px; margin-top: 10px; white-space: pre-wrap;">
<span style="background-color: black; color: white; line-height: 17.94px;">Altholos </span></div>
<div style="font-family: helvetica, arial, sans-serif; line-height: 17.94px; margin-top: 10px; white-space: pre-wrap;">
<span style="background-color: black; color: white; line-height: 17.94px;">neutral evil </span></div>
<div style="font-family: helvetica, arial, sans-serif; line-height: 17.94px; margin-top: 10px; white-space: pre-wrap;">
<span style="background-color: black; color: white; line-height: 17.94px;">Whereas the good deities care more for their fellow life forms, and creations, his focus is on the individual. Dream, repose, glory are his domains. Glorifying the individual over the benefits of society is what makes this deity true evil.</span></div>
<div style="font-family: helvetica, arial, sans-serif; line-height: 17.94px; margin-top: 10px; white-space: pre-wrap;">
<span style="background-color: black; color: white; line-height: 17.94px;"><br /></span></div>
<div style="font-family: helvetica, arial, sans-serif; line-height: 17.94px; margin-top: 10px; white-space: pre-wrap;">
<span style="background-color: black; color: white; line-height: 17.94px;">Bingnagian </span></div>
<div style="font-family: helvetica, arial, sans-serif; line-height: 17.94px; margin-top: 10px; white-space: pre-wrap;">
<span style="background-color: black; color: white; line-height: 17.94px;">Chaotic neutral deity of shifting personas. </span></div>
<div style="font-family: helvetica, arial, sans-serif; line-height: 17.94px; margin-top: 10px; white-space: pre-wrap;">
<span style="background-color: black; color: white; line-height: 17.94px;">A trickster deity with domains in retribution, charm, and trickery domains. </span></div>
<div style="font-family: helvetica, arial, sans-serif; line-height: 17.94px; margin-top: 10px; white-space: pre-wrap;">
<span style="background-color: black; color: white; line-height: 17.94px;">Often meddling in the affairs of others (both mortal a deity) simply for the joy of inflicting entertainment (for her) on others</span></div>
<span style="background-color: black; color: white; line-height: 17.94px;"><br /> </span><br />
<div style="font-family: helvetica, arial, sans-serif; line-height: 17.94px; margin-top: 10px; white-space: pre-wrap;">
<span style="background-color: black; color: white; line-height: 17.94px;">Janshae is the Goddess of magic. </span></div>
<div style="font-family: helvetica, arial, sans-serif; line-height: 17.94px; margin-top: 10px; white-space: pre-wrap;">
<span style="background-color: black; color: white; line-height: 17.94px;">The method of conducting magic is the thought area which Is worshiped.</span></div>
<div style="font-family: helvetica, arial, sans-serif; line-height: 17.94px; margin-top: 10px; white-space: pre-wrap;">
<span style="background-color: black; color: white; line-height: 17.94px;">Alignment: lawful neutral (as all Magick has rules, even if we don't understand them). </span></div>
<div style="font-family: helvetica, arial, sans-serif; line-height: 17.94px; margin-top: 10px; white-space: pre-wrap;">
<span style="background-color: black; color: white; line-height: 17.94px;">Domains: magic,Knowledge and learning</span></div>
<div style="font-family: helvetica, arial, sans-serif; line-height: 17.94px; margin-top: 10px; white-space: pre-wrap;">
<span style="background-color: black; color: white; line-height: 17.94px;"><br /></span></div>
<div style="font-family: helvetica, arial, sans-serif; line-height: 17.94px; margin-top: 10px; white-space: pre-wrap;">
<span style="background-color: black; color: white; line-height: 17.94px;"><br /></span></div>
<div style="font-family: helvetica, arial, sans-serif; line-height: 17.94px; white-space: pre-wrap;">
<span style="background-color: black;"><span style="color: white;">Binding chains (LG deity)
</span></span><br />
<span style="background-color: black;"><span style="color: white;"><span style="line-height: 17.94px;">Domains: community, protection, and nobility. </span></span></span></div>
<div style="font-family: helvetica, arial, sans-serif; line-height: 17.94px; margin-top: 10px; white-space: pre-wrap;">
<span style="background-color: black;"><span style="color: white;">Also known as the benevolent master and faithful servant, this deity focuses on the responsibility of protection and security for all, and the sacredly of life. Seeing death and a final resort and murder as the greatest sin. As well, Binding chains is the God of slavery, but has strict edicts of the treatment of those owned. From Sacred Slaves, to those punished for committing the greatest sin. Many in slavery pray to this deity, that their masters be held to Binding Chains accords.</span></span></div>
<div style="font-family: helvetica, arial, sans-serif; line-height: 17.94px; margin-top: 10px; white-space: pre-wrap;">
<br /></div>
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<span class="_2oy" style="float: right; font-family: inherit;"></span><span style="background-color: black;"><span style="color: white; font-family: inherit;"></span></span><br /></div>
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<span class="_36" style="display: block; line-height: 1; margin: 1px 0px 4px;"><span style="background-color: black;"><span style="color: white;">Ly'lily, the godess of dark evolution. </span></span></span><span class="_36" style="display: block; line-height: 1; margin: 1px 0px 4px;"><span style="background-color: black;"><span style="color: white;">LE</span></span></span><span class="_36" style="display: block; line-height: 1; margin: 1px 0px 4px;"><span style="background-color: black;"><span style="color: white;">Portfolio: healing, fertility, mutations. </span></span></span><span class="_36" style="display: block; line-height: 1; margin: 1px 0px 4px;"><span style="background-color: black;"><span style="color: white;">Domains: Healing, Evil, and 'undecided'</span></span></span><span class="_36" style="display: block; line-height: 1; margin: 1px 0px 4px;"><span style="background-color: black; color: white; font-family: inherit; letter-spacing: inherit; line-height: 1.38; white-space: pre-wrap;"><br /></span></span><span class="_36" style="display: block; line-height: 1; margin: 1px 0px 4px;"><span style="background-color: black; color: white; font-family: inherit; letter-spacing: inherit; line-height: 1.38; white-space: pre-wrap;"><br /></span></span></div>
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<span class="_36" style="display: block; line-height: 1; margin: 1px 0px 4px;"><span style="background-color: black;"><span style="color: white;">This dark godess is often attributed to the creation of monsters in the world. As well the source of magical healing in th world. She encourages magical experimenting on the living and destests the undead.</span></span></span></div>
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Oniwolfhttp://www.blogger.com/profile/15293052929844436042noreply@blogger.com0tag:blogger.com,1999:blog-4828463736703585373.post-38868239180996520482016-05-05T18:22:00.001-07:002016-05-05T18:22:37.150-07:00RoaE: LimitsSo posting some max ranks for some things in the play test game.<br />
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Forts 5<br />
Moral 5<br />
Province Development 5<br />
Number of tags a mercenary can have (Leaders Fury, min 2)<br />
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<br />Oniwolfhttp://www.blogger.com/profile/15293052929844436042noreply@blogger.com0